Update history
Latest Dreadhunter updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Dreadhunter
Meteor Shower
Rain down a devastating onslaught of blazing Meteors upon the battlefield! The new Meteor Shower ability has arrived with a fully developed, customizable ability tree. And no more running out of ammo in boss fights. The…
Announcement3 changesGameplay - Dreadhunter
UI Improvements
While working on Act IV, we've improved the loading screens with loading animations and background images. Unlocking new nodes on the Skill and Ability trees is now also more satisfying thanks to a new animated highligh…
Announcement5 changesGameplayUI/audio - Dreadhunter
Ball Lightning
New ability just landed! Ball Lightning is a highly customizable, low-cooldown ability that allows you to spawn all kinds of electric effects onto the battlefield. Individual Ball Lightnings move on their own, but there…
Announcement6 changesBalanceGameplay - Dreadhunter
Lightningstorm
We know it’s a sci-fi game, but we started out by implementing a ranger character, then recently added systems for a warrior—and now, finally, a sorcerer! A brand-new epic Lightningstorm ability is here, complete with i…
Announcement7 changesGameplayBalance - Dreadhunter
The Gladiator
Dreadhunter has always been mainly a twin-stick shooter. But after the melee combat rework, we’re introducing a variety of melee-focused item variations that finally make melee a fully viable option! Check out the items…
Store5 changesGameplayBalance - Dreadhunter
Let it burn!
20 new fire related items including 3 guns are here! Long story short, check them all below. Also new fire related skill tree nodes were added and Fire weapons branch created. ------------------------- [VERSION 0.217] F…
Store4 changesGameplay - Dreadhunter
Bigger and better skill tree
The skill tree is finished! We’ve added tons of new nodes, especially the big ones, reordered some existing ones, and wrapped up all the remaining “work in progress” bits. You’ll now find more meaningful choices earlier…
Announcement5 changesGameplay - Dreadhunter
Melee Charged Attacks
Soulslike melee combat, no speed and flow compromises? sure! This is the biggest gameplay change we’ve made so far. We’re introducing Charged Melee Attacks into Dreadhunter’s razor-sharp combat experience. When you pres…
Store9 changesGameplay - Dreadhunter
Melee & QoL
Melee was never really the primary way of fighting in Dreadhunter, but step by step we’re finding ways to make it more and more fun. That means tweaking and changing how enemies behave when they get up close and persona…
Store3 changesBalanceGameplay - Dreadhunter
Nice Things
While we’re busy working on Act 4, we still make time to polish up smaller things here and there—slowly but surely getting the game closer to that shiny 1.0 release quality. It might not look like much in the moment, bu…
Store10 changesGameplayUI/audio - Dreadhunter
Character Stats
Most YouTubers and streamers were scrambling to find the character stats window. Well, not anymore, and neither do you! All the relevant stats are now easily accessible from the Inventory and Skill Tree screens. -------…
Announcement1 changeGameplay - Dreadhunter
Inventory Convenience
New Quick sell features and better drop rates for higher level players are here! ------------------------- [VERSION 0.211] Inventory Convenience New ways of quickly selling items in bulk in the Shop Significantly improv…
Store6 changesGameplay - Dreadhunter
Impactful Combat
Dreadhunter started as a small indie game made by just two developers. Even though the team hasn’t grown, Early Access feedback made it clear—player expectations are sky-high, and we’ve got to deliver the best experienc…
Announcement6 changesGameplayPerformance - Dreadhunter
Save slots
A long-requested feature is finally here! You now have multiple slots to manage multiple games - start fresh while keeping your previous progress. Final Act 4 is well underway and hopefully coming later this year. -----…
Announcement1 changeGameplay - Dreadhunter
Trophies
Dreadhunter's got a brand-new trophy room! Every time you take down a new enemy—including Act bosses—they'll show up on his ship as proof of your victories. Plus, the Banshee just got a massive facelift, and all enemies…
Announcement3 changesGameplayBalance - Dreadhunter
Let Them Burn
More variety is always welcome in RPGs. After the recently added shock system, we've woven new burning effects into the skill and ability trees. Proper fire set and weapons are still on the way, but you can already set…
Announcement2 changesGameplayBalance






