HomeGamesUpdatesPricingMethodology
Steam News9 July 202511mo ago

Impactful Combat

Dreadhunter started as a small indie game made by just two developers. Even though the team hasn’t grown, Early Access feedback made it clear—player expectations are sky-high, and we’ve got to deliver the best experienc

Full notes

Full Dreadhunter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change0 removals
  • Gameplay
  • Performance
  • Balance
addedSo, we’ve overhauled combat once again, adding new systems and animations to make fighting monsters even more satisfying without compromising on controls or flow. Both ranged and melee weapons now feel punchier and more impactful, making combat feel even more physical than before.
addedNew hit, stagger, death animations and related systems for enemies
changedWeapon handling feel improved
addedNew physical impact on enemies
fixedFix - Durcaan hologram shader
fixedFix - Damage effect glitching on low enemy health

Dreadhunter started as a small indie game made by just two developers. Even though the team hasn’t grown, Early Access feedback made it clear—player expectations are sky-high, and we’ve got to deliver the best experience or die trying.

So, we’ve overhauled combat once again, adding new systems and animations to make fighting monsters even more satisfying without compromising on controls or flow. Both ranged and melee weapons now feel punchier and more impactful, making combat feel even more physical than before.

-------------------------

[VERSION 0.210] Impactful Combat

  • New hit, stagger, death animations and related systems for enemies

  • Weapon handling feel improved

  • New physical impact on enemies

  • Fix - Durcaan hologram shader

  • Fix - Damage effect glitching on low enemy health

Source

Steam News / 9 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.