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Steam News3 September 202510mo ago

Melee & QoL

Melee was never really the primary way of fighting in Dreadhunter, but step by step we’re finding ways to make it more and more fun.

Full notes

Full Dreadhunter update

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What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
addedWe’ve also made the modding menu nicer to use! You can now stack the same mod multiple times, and we finally squashed that mod ordering issue.
changedTweaked enemy reactivity to improve your chances dealing with them by using melee weapons
changedInventory slightly reworked for better overview of collected abilities and mods
changedItem Modding UX flow significantly improved

Dreadhunter changes

addedWe’ve also made the modding menu nicer to use! You can now stack the same mod multiple times, and we finally squashed that mod ordering issue.
changedTweaked enemy reactivity to improve your chances dealing with them by using melee weapons
changedInventory slightly reworked for better overview of collected abilities and mods
changedItem Modding UX flow significantly improved

Melee was never really the primary way of fighting in Dreadhunter, but step by step we’re finding ways to make it more and more fun. That means tweaking and changing how enemies behave when they get up close and personal. This is just the first iteration—there’s plenty more to come in the future.

We’ve also made the modding menu nicer to use! You can now stack the same mod multiple times, and we finally squashed that mod ordering issue.

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[VERSION 0.214] Friendlier Melee

  • Tweaked enemy reactivity to improve your chances dealing with them by using melee weapons

  • Inventory slightly reworked for better overview of collected abilities and mods

  • Item Modding UX flow significantly improved

Source

Steam News / 3 September 2025

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