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Steam News29 December 20256mo ago

Update 29/12/25

Initial Classes System Attacker: +80% acceleration boost(helps with strafing/turning corners) +20% movement speed +12 Damage +200 rounds per minute -30% Shop Price on offense related items(ammo, weapons, nades) Healer:

Full notes

Full DreadHold update

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What changed

0 fixes1 addition9 changes0 removals
  • Balance
  • Gameplay
changedInitial Classes System+20% movement speed
changedInitial Classes System+12 Damage
changedInitial Classes System30% Shop Price on offense related items(ammo, weapons, nades)
changedInitial Classes System+200% Healing Item stack size
changedInitial Classes System30% Shop Price on health related items
changedInitial Classes System+35% Barricade Health

Initial Classes System

Attacker:

  • +80% acceleration boost(helps with strafing/turning corners)

  • +20% movement speed

  • +12 Damage

  • +200 rounds per minute

  • -30% Shop Price on offense related items(ammo, weapons, nades)

Healer:

  • +25% Healing Multiplier from all healing items

  • +200% Healing Item stack size

  • -30% Shop Price on health related items

Really need to figure some more here... have some suggestions?

Defender:

  • +35% Barricade Health

  • Barricades automatically regen health

  • -50% Repair Cost

  • +70% Base Health

  • -30% Shop Price on defense related items

When creating a game, you can select the class you wish to use below the abilities list. This should add some more variety to your runs :)

If you wish to give any ideas or spot any bugs. Please do let us know over on our discord, we promise we won't spam you!

https://discord.gg/eZJNuGQrpG

Source

Steam News / 29 December 2025

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