Full notes
Full DreadHold update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
DreadHold changes
A few changes in this one.
Upgrade to unreal engine 5.7
Added a simple tutorial that shows first time you play a specific mode
Some fixes with prompt list menus/interaction logic
Use a cleaner ring for medkit and defense event
A few other minor tweaks related to engine upgrade/features upcoming
If you wish to give any ideas or spot any bugs. Please do let us know over on our discord, we promise we won't spam you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
