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Steam News30 January 20265mo ago

Devlog memories #4 - First map & new heroes

Hello everyone! Today we’d like to show you one of the more important early steps we’re taking toward shaping the game world by introducing a highly simplified, test version of the map.

In this update1

Full notes

Full Dominus Automa update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Maps
  • Gameplay
  • Store
changedHello everyone!Today we’d like to show you one of the more important early steps we’re taking toward shaping the game world by introducing a highly simplified, test version of the map. At this stage, it’s not yet meant to be a final space for exploration - its main purpose is to help us evaluate scale, proportions, and define the direction of further development.
changedHello everyone!Working with such an early version of the map allows us to quickly answer some fundamental questions:
addedHello everyone!At the same time, we’ve added new heroes. For now, these are simple test models with animations, used primarily to verify proportions, movement fluidity, and overall character readability within the game world.
addedHello everyone!If you haven’t added the game to your wishlist yet, you can do it here:
changedHello everyone![dynamiclink href=" https://store.steampowered.com/app/3795810/Dominus_Automa/ "]And if you haven’t joined our community on Discord yet, you can do it here:

Dominus Automa changes

changedToday we’d like to show you one of the more important early steps we’re taking toward shaping the game world by introducing a highly simplified, test version of the map. At this stage, it’s not yet meant to be a final space for exploration - its main purpose is to help us evaluate scale, proportions, and define the direction of further development.
changedWorking with such an early version of the map allows us to quickly answer some fundamental questions:
addedAt the same time, we’ve added new heroes. For now, these are simple test models with animations, used primarily to verify proportions, movement fluidity, and overall character readability within the game world.
addedIf you haven’t added the game to your wishlist yet, you can do it here:
changed[dynamiclink href=" https://store.steampowered.com/app/3795810/Dominus_Automa/ "]And if you haven’t joined our community on Discord yet, you can do it here:

Hello everyone!

Today we’d like to show you one of the more important early steps we’re taking toward shaping the game world by introducing a highly simplified, test version of the map. At this stage, it’s not yet meant to be a final space for exploration - its main purpose is to help us evaluate scale, proportions, and define the direction of further development.

Working with such an early version of the map allows us to quickly answer some fundamental questions:

  • how large the game world should feel,

  • how characters move and function within the space.

At the same time, we’ve added new heroes. For now, these are simple test models with animations, used primarily to verify proportions, movement fluidity, and overall character readability within the game world.

As with previous devlogs, we’re focusing first and foremost on building solid foundations. Before moving on to expanding systems, interactions, or visual polish, we want to be confident that the core of the game is stable and well designed. Early iterations like this help us avoid costly changes later in development.

Thank you for all the support and feedback - it genuinely helps us make better decisions moving forward.

See you in the next devlog! ~ Tom

If you haven’t added the game to your wishlist yet, you can do it here:

[dynamiclink href="https://store.steampowered.com/app/3795810/Dominus_Automa/"]And if you haven’t joined our community on Discord yet, you can do it here:

💬 https://discord.gg/ddJMQ4qdtq

Source

Steam News / 30 January 2026

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