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Steam News9 July 20241y ago

Dominions 6.18

This is mostly a bug fix update. Most importantly it fixes a potential crash that could occur when the background changed in a battle.

Full notes

Full Dominions 6 - Rise of the Pantokrator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions7 changes1 removal
  • Performance
  • Gameplay
  • Fixes
  • Server
  • Maps
changedThis is mostly a bug fix update. Most importantly it fixes a potential crash that could occur when the background changed in a battle. There is also a new bonus added for higher difficulty AI players that hunt for blood slaves. They will now receive a bonus to the amount of blood slaves caught if they were successful. There are also various other fixes and a new mod command for spell ai modders.
addedAdded commoners for underwater tavern
fixedBattle viewer could crash when the 3d fog changed, fixed
changedHealing spells didn't work properly on units with undying
fixedFix for old network connections being forgotten
fixedFix a potential hang on corrupted fatherland file

Dominions 6 - Rise of the Pantokrator changes

changedThis is mostly a bug fix update. Most importantly it fixes a potential crash that could occur when the background changed in a battle. There is also a new bonus added for higher difficulty AI players that hunt for blood slaves. They will now receive a bonus to the amount of blood slaves caught if they were successful. There are also various other fixes and a new mod command for spell ai modders.
addedAdded commoners for underwater tavern
fixedBattle viewer could crash when the 3d fog changed, fixed
changedHealing spells didn't work properly on units with undying
fixedFix for old network connections being forgotten

This is mostly a bug fix update. Most importantly it fixes a potential crash that could occur when the background changed in a battle. There is also a new bonus added for higher difficulty AI players that hunt for blood slaves. They will now receive a bonus to the amount of blood slaves caught if they were successful. There are also various other fixes and a new mod command for spell ai modders.

General

  • Added commoners for underwater tavern

  • AI > normal now get bonus when hunting blood slaves

  • Battle viewer could crash when the 3d fog changed, fixed

  • Better at remembering all 3 names of triple gods

  • Healing spells didn't work properly on units with undying

  • Nation income bonuses from thrones didn't show up in income overview

  • Fix for old network connections being forgotten

  • Fix a potential hang on corrupted fatherland file

  • Fix for skirmish ability negated by mounts

  • Team colored squared were sometimes seethrough in assassinations, fixed

  • Fix for some mummies not able to be remummified

  • Some mage mercs without units would retire when without units, fixed

  • Changing the sea part of random maps didn't work in network lobby

  • Box of wondrous monsters didn't work properly

  • Fix for wrong lost eye information in stats

  • Transformation to non-eating entity will now remove starvation

  • Fix for goto messages with mercs

  • Utgård had wrong type of dracolich

  • Stat fixes

Modding / Map Making

  • Insert/remove province in map editor didn't work properly for multiplane maps

  • New spell command: #aiassmod

  • Make sure a map never has the combination deep & not-sea

  • Make sure a map never has the combination sea & river

  • Don't allow creation of units with too high monster numbers

Source

Steam News / 9 July 2024

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