HomeGamesUpdatesPricingMethodology
Steam News27 February 20264mo ago

Dominions 6.34

This update adds more Fay summons and two new pretender gods. There are also a large number of tweaks and bug fixes, e.g. many ritual messages have been improved and there are icons for some more abilities.

Full notes

Full Dominions 6 - Rise of the Pantokrator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes8 additions14 changes2 removals
  • Performance
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • Events
addedThis update adds more Fay summons and two new pretender gods. There are also a large number of tweaks and bug fixes, e.g. many ritual messages have been improved and there are icons for some more abilities. There has also been performance improvements and a couple of new mod commands.
addedNew rituals: Summon Fay Archers, Summon Unseelie Folk, Summon Unseelie Soldiers, Summon Unseelie Archers, Summon Unseelie Knights, Summon Unseelie Prince
addedNew pretenders: Draugadrott and Buraq
removedTemporary battle effects were not always removed on twiceborned units
changedMax number of teams in disciple games increased 15 -> 20
changedMost automatic monster summoning effects will now work when besieged too
Max number of teams in disciple games1520Max number of teams in disciple games increased, buff

Dominions 6 - Rise of the Pantokrator changes

addedThis update adds more Fay summons and two new pretender gods. There are also a large number of tweaks and bug fixes, e.g. many ritual messages have been improved and there are icons for some more abilities. There has also been performance improvements and a couple of new mod commands.
addedNew rituals: Summon Fay Archers, Summon Unseelie Folk, Summon Unseelie Soldiers, Summon Unseelie Archers, Summon Unseelie Knights, Summon Unseelie Prince
addedNew pretenders: Draugadrott and Buraq
removedTemporary battle effects were not always removed on twiceborned units
changedMax number of teams in disciple games increased 15 -> 20

This update adds more Fay summons and two new pretender gods. There are also a large number of tweaks and bug fixes, e.g. many ritual messages have been improved and there are icons for some more abilities. There has also been performance improvements and a couple of new mod commands.

General

  • More Fay: Fay Archer, Unseelie Archer, Unseelie Folk

  • New rituals: Summon Fay Archers, Summon Unseelie Folk, Summon Unseelie Soldiers, Summon Unseelie Archers, Summon Unseelie Knights, Summon Unseelie Prince

  • New pretenders: Draugadrott and Buraq

  • Sea of Ice global enchantment now makes all seas look frozen

  • Eternal twilight didn't always affect resources correctly

  • Better battle log text for mistform

  • Temporary battle effects were not always removed on twiceborned units

  • Max number of teams in disciple games increased 15 -> 20

  • Most automatic monster summoning effects will now work when besieged too

  • Fix for Son of Niefel's summons not going to his squad

  • Revealed site could sometimes not be revealed for allies, fixed

  • Mallqui can now be underwater, but will take damage every month

  • Undisciplined storm drakes and similar will now fly attack

  • Muspelheim no longer gets giants in underwater fort defence

  • Size and strength negates effect now requires size 7+ for immunity (was 6+)

  • Carrion Reanimation now creates as many commanders as necessary

  • Better messages for Carrion Reanimation and Army of the Dead

  • Many ritual messages now has 'goto province' even if it was blocked by a dome

  • Ritual of Rebirth now gets rid of most afflictions as well

  • Icon for underwater damage ability

  • Icon for fast casting ability

  • Text for cannot be used by cold blooded on magic items

  • Commanders immobile without their mount could not survive a retreat, fixed

  • Fix for a crash during host caused by mounted assassin in events

  • Fix for AI trying to cast rituals without a lab

  • Fix for AI trying to research when it is not possible

  • Fix for AI trying to preach with non-priests

  • Fix for bless from magic item ending after Life after Death

  • Fix for some summon unique rituals not regarding polymorphed units

  • Spell AI now less likely to cast barkskin when fire battle enchantments are active

  • Spell AI, don't summon if our side is routing

  • 3D tree clipping fix

  • Faster first time map rendering

  • Faster file loading performance

  • New sprite for skeletal horseman

  • Domes may protect against Astral Disruption

  • Shields didn't protect properly against non-armor negating weapon blesses

  • Turan Shah now has a sacred steed

  • Faster hosting for large games

  • Fix for start item exploit

  • Event fixes

  • Stat and typo fixes

Modding / Map Making

  • New event commands: #req_monsterbs, #res_mnrbs

  • Improved performance for mods with many sprites

Source

Steam News / 27 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.