Full notes
Full Dominions 6 - Rise of the Pantokrator update
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What changed
- Maps
- Gameplay
- Security
- Fixes
- UI and audio
- Events
Dominions 6 - Rise of the Pantokrator changes
This update adds Gnu Cavalry and Gnu summons to EA Machaka. There are also a number of tweaks and bug fixes, most importantly graphics performance should be ok once again on Mac computers. Map and score graphs are now revealed for everyone on victory, still nothing is revealed when a player is eliminated so only the players remaining until the end will see the graphs.
General
New unit for EA Machaka: Gnu Clan Cavalry
New summon for EA & MA Machaka: Herd of Gnus
New throne: The Throne of Violence
Innate spellcasters no longer skip script if they fall unconscious for a while
Cave walls provinces on overground map can no longer get snow look
Never draw a few trees in overground empty cave wall provinces
Hidden parts of map are reveal on victory
All score graphs are revealed on victory
AI better at keeping important mages safe
Units that regain mounts automatically will now regain it at the end of the turn, making sure they are not without mount for the new turn.
Sometimes a fort upgrade could not be refunded when canceled the same turn
Dome artifact did not produce a correct message
Fixed exploit for too many bodyguards
Fixed supply usage not updating when changing magic items
Commanders with teleport move can now move out of besieged forts
F1 screen filter for pillage 'L'
Spells in combat orders were not always greyed out if they couldn't be cast, fixed
Use renderpath 2 as default for Mac
Print MR bonus from enchanted blood
Anansi no longer looks exactly like Spider Sorceress
Anansi and Sorcerer +1 MR
Stat and typo fixes
Modding / Map Making
Events #revealsite and #removesite now works with multiple sites of the same name too
Fixed text clipping for nations with too long names in network lobby
Source
Changelog.gg summarizes and formats this update. How we read updates.
