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Steam News18 May 20261mo ago

Dominions 6.35

This update adds Gnu Cavalry and Gnu summons to EA Machaka. There are also a number of tweaks and bug fixes, most importantly graphics performance should be ok once again on Mac computers.

Full notes

Full Dominions 6 - Rise of the Pantokrator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions6 changes3 removals
  • Maps
  • Gameplay
  • Security
  • Fixes
  • UI and audio
  • Events
addedThis update adds Gnu Cavalry and Gnu summons to EA Machaka. There are also a number of tweaks and bug fixes, most importantly graphics performance should be ok once again on Mac computers. Map and score graphs are now revealed for everyone on victory, still nothing is revealed when a player is eliminated so only the players remaining until the end will see the graphs.
addedNew unit for EA Machaka: Gnu Clan Cavalry
addedNew summon for EA & MA Machaka: Herd of Gnus
addedNew throne: The Throne of Violence
removedInnate spellcasters no longer skip script if they fall unconscious for a while
removedCave walls provinces on overground map can no longer get snow look

Dominions 6 - Rise of the Pantokrator changes

addedThis update adds Gnu Cavalry and Gnu summons to EA Machaka. There are also a number of tweaks and bug fixes, most importantly graphics performance should be ok once again on Mac computers. Map and score graphs are now revealed for everyone on victory, still nothing is revealed when a player is eliminated so only the players remaining until the end will see the graphs.
addedNew unit for EA Machaka: Gnu Clan Cavalry
addedNew summon for EA & MA Machaka: Herd of Gnus
addedNew throne: The Throne of Violence
removedInnate spellcasters no longer skip script if they fall unconscious for a while

This update adds Gnu Cavalry and Gnu summons to EA Machaka. There are also a number of tweaks and bug fixes, most importantly graphics performance should be ok once again on Mac computers. Map and score graphs are now revealed for everyone on victory, still nothing is revealed when a player is eliminated so only the players remaining until the end will see the graphs.

General

  • New unit for EA Machaka: Gnu Clan Cavalry

  • New summon for EA & MA Machaka: Herd of Gnus

  • New throne: The Throne of Violence

  • Innate spellcasters no longer skip script if they fall unconscious for a while

  • Cave walls provinces on overground map can no longer get snow look

  • Never draw a few trees in overground empty cave wall provinces

  • Hidden parts of map are reveal on victory

  • All score graphs are revealed on victory

  • AI better at keeping important mages safe

  • Units that regain mounts automatically will now regain it at the end of the turn, making sure they are not without mount for the new turn.

  • Sometimes a fort upgrade could not be refunded when canceled the same turn

  • Dome artifact did not produce a correct message

  • Fixed exploit for too many bodyguards

  • Fixed supply usage not updating when changing magic items

  • Commanders with teleport move can now move out of besieged forts

  • F1 screen filter for pillage 'L'

  • Spells in combat orders were not always greyed out if they couldn't be cast, fixed

  • Use renderpath 2 as default for Mac

  • Print MR bonus from enchanted blood

  • Anansi no longer looks exactly like Spider Sorceress

  • Anansi and Sorcerer +1 MR

  • Stat and typo fixes

Modding / Map Making

  • Events #revealsite and #removesite now works with multiple sites of the same name too

  • Fixed text clipping for nations with too long names in network lobby

Source

Steam News / 18 May 2026

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