Full notes
Full Dominions 6 - Rise of the Pantokrator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Maps
Dominions 6 - Rise of the Pantokrator changes
This is a minor update that mainly fixes a few issues with the previous version. Most notably Dominions could crash when mounted units cast faery trod or gateway rituals, this should no longer be a problem. In this update Nidavangr also got new nation specific longdeads.
General
Mounted units doing faery trod or gateway could crash the game, fixed
Nation specific longdeads for Nidavangr
Soul slay will now kill units with secondary shapes properly
Remote ritual casters can no longer be looted by the enemy if they are killed by blood vengeance
Frost mist weapons didn't create cloud if target was killed
Farstrike rituals will now target the largest enemy army in the province
Spell AI less likely to cast invisibility late in battle
Typo & stat fixes
Modding / Map Making
New monster command #forcess
Maximum nbr of files to download increased, 5000 -> 10000
Source
Changelog.gg summarizes and formats this update. How we read updates.
