Full notes
Full Dominions 6 - Rise of the Pantokrator update
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What changed
- Gameplay
- Performance
- Maps
- Fixes
- Balance
Dominions 6 - Rise of the Pantokrator changes
A new nation, Pyrène, Cambion Kings is now available for the Late Age in Dominions. The Black Goats of earlier times have been ousted and replaced by Cambion half-demons sired by succubus and incubus devils summoned by the church.
This new version has many performance improvements and very large games should run much better than previously. There are also many bug fixes, AI improvements, new features and new commands for modders. E.g. saved games can now be sorted on name or date, AI should be better at diplomacy than before and a bug that could result in an incorrect battle replay has been fixed.
General
New nation: LA Pyrene
New spell: Soul Transaction
New ritual: Summon Incubus
New magic item: Soul Scales
New Patala Hero
3d performance improvement
Major battle performance increase for large games
Host performance improvement (faster AI, aging & luck stages)
Improved main map performance when having a huge nbr of commanders
AI diplomacy more influenced by AI personalities
AI smarter handling of NAPs and war declarations
Now possible to bump players under NAP
When pretender dies diplomacy can now be conducted with the first disciple instead
Continue old game now has games sorted alphabetically by default
Press 'd' to sort the games by date instead
Added ? help screen when choosing game
Casting earthquake could result in battle inconsistency, fixed
Mounts and immortals could crash the game during host, fixed
Flaming weapons bless can no longer affect melee ice weapons
Hell Ride ritual now takes size of mount into account
Stygian Paths didn't work properly together with the transfer screen
Removed the 'enter gate' commander order from nexus as it didn't work
Twist Fate now always works on undead and inanimates too
Fire, Astral & Banefire shields now trigger on misses too
Added --yearning,--weakdiplo and --nodiplo to help text
Terrain changes now added to province chronicles
Being thrown out of a communion will now remove communion slave spell effect
Gems will no longer be used when targeted by a remote attack ritual
Wishing for provinces will no longer grant empty cave wall provinces
Wish tweaked
Mind Blank tweaked and received an icon
Improved cheat detection
Fixed magic item out of nowhere bug
The missing tune had sleep resistance inverted, fixed
Dream Seduction can target same sex, but with penalty to morale check
Succubus and incubus can now create a progeny
Spell AI can now cast range boosting buffs too
Spell AI now better at handling magic duel
Select cripples, limps now takes mounts into account
Slimed affected aging rate, fixed
Target cavalry didn't always work with new mounts, fixed
Correct gate defenders for different Ind sub-nations
Horror deserter ability doesn't care about thrones if deserter is player owned
Spell AI improvement, mages make sure to always evaluate casting on themselves
Can now select any province on maps without fog of war
Fix for 'y' not including move & patrol commanders in the stats
Twiceborn now works properly for shapeshifters
Sieging forces are now considering bordering besieged player concerning diplomacy
Better log prints regarding swallow attacks
Swallow attacks can no longer destroy shields
Mind Hunt is now an anonymous ritual
Simulacrum doesn't inherit any possible twiceborn ritual
Fixed auto casting of Mirror of Earth's Memories
Project Self could result in a duplicate mage afterwards
Game could crash when using carrion-/darkseeds, fixed
Carrion transformations can now result in minotaur & elephant carrions too
More accurate time
Source
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