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Steam News20 February 20264mo ago

1.3.1 For Future Achievements and Control versioning Explained

A new ending detection system is now live, tracking progress based on total playtime and whether you've reached the end credits. this will come useful for the achievements i have planned for v1.4.0.

Full notes

Full Disminal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedA new ending detection system is now live, tracking progress based on total playtime and whether you've reached the end credits. this will come useful for the achievements i have planned for v1.4.0.
addedFirst digit: Major world modifications or new game sections.
addedSecond digit: Technical features and UI improvements (e.g., v1.2.0 introduced the automatic location saving).
fixedsome issues that had been recently resolved for 1.3.1 thanks to all the feedback by @Pixelguin and @mmustric from the previous announcement
addedInvert Look : you can now toggle for vertical invert input, should work for gamepad and mouse.
fixedCamera Jerk/Locking Up bug Fixed : a pretty old bug that would cause the camera to go bonkers when moving the camera too rapidly.

Disminal changes

addedA new ending detection system is now live, tracking progress based on total playtime and whether you've reached the end credits. this will come useful for the achievements i have planned for v1.4.0.
addedFirst digit: Major world modifications or new game sections.
addedSecond digit: Technical features and UI improvements (e.g., v1.2.0 introduced the automatic location saving).
fixedsome issues that had been recently resolved for 1.3.1 thanks to all the feedback by @Pixelguin and @mmustric from the previous announcement
addedInvert Look : you can now toggle for vertical invert input, should work for gamepad and mouse.

A new ending detection system is now live, tracking progress based on total playtime and whether you've reached the end credits. this will come useful for the achievements i have planned for v1.4.0.

For those curious about my versioning convention:

  • First digitMajor world modifications or new game sections.
  • Second digitTechnical features and UI improvements (e.g., v1.2.0 introduced the automatic location saving).
  • Third digit: Bug fixes, patches, or minor additions that missed the previous minor update.

some issues that had been recently resolved for 1.3.1 thanks to all the feedback by @Pixelguin and @mmustric from the previous announcement

  • Invert Look: you can now toggle for vertical invert input, should work for gamepad and mouse.

  • C for crouching: C has been also mapped to crouching along Left Control.

  • Camera Jerk/Locking Up bug Fixed: a pretty old bug that would cause the camera to go bonkers when moving the camera too rapidly.

Source

Steam News / 20 February 2026

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