Full notes
Full Disminal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Disminal changes
A new ending detection system is now live, tracking progress based on total playtime and whether you've reached the end credits. this will come useful for the achievements i have planned for v1.4.0.
For those curious about my versioning convention:
- First digitMajor world modifications or new game sections.
- Second digitTechnical features and UI improvements (e.g., v1.2.0 introduced the automatic location saving).
Third digit: Bug fixes, patches, or minor additions that missed the previous minor update.
some issues that had been recently resolved for 1.3.1 thanks to all the feedback by @Pixelguin and @mmustric from the previous announcement
Invert Look: you can now toggle for vertical invert input, should work for gamepad and mouse.
C for crouching: C has been also mapped to crouching along Left Control.
Camera Jerk/Locking Up bug Fixed: a pretty old bug that would cause the camera to go bonkers when moving the camera too rapidly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
