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Steam News12 June 202622d ago

Din's Champion patch 0.908

This patch fixes a possible crash, adds a bunch of UI options, makes projectile lighting more colorful, and fixes several other minor issues. 0.

Full notes

Full Din's Champion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes10 additions4 changes3 removals
  • Performance
  • Fixes
  • Gameplay
  • Balance
addedThis patch fixes a possible crash, adds a bunch of UI options, makes projectile lighting more colorful, and fixes several other minor issues.
fixedfixed townspeople not counting as allies to the player for skills like area healing (Sagetim)
fixedfixed world modifiers not affecting NPCs correctly (like Sanity Blessing) (ulyssessword)
addedadded Relation Numbers option
addedadded Simplify Clan Statements option
addedadded Hide Sort Options option

Din's Champion changes

addedThis patch fixes a possible crash, adds a bunch of UI options, makes projectile lighting more colorful, and fixes several other minor issues.
fixedfixed townspeople not counting as allies to the player for skills like area healing (Sagetim)
fixedfixed world modifiers not affecting NPCs correctly (like Sanity Blessing) (ulyssessword)
addedadded Relation Numbers option
addedadded Simplify Clan Statements option

This patch fixes a possible crash, adds a bunch of UI options, makes projectile lighting more colorful, and fixes several other minor issues.

0.908 change list:

  • fixed townspeople not counting as allies to the player for skills like area healing (Sagetim)

  • fixed world modifiers not affecting NPCs correctly (like Sanity Blessing) (ulyssessword)

  • added Relation Numbers option

  • added Simplify Clan Statements option

  • added Hide Sort Options option

  • added Hide Minion Names option

  • added Hide Center Prints option

  • added Sort Minions by Health option

  • made crafting, relations, and town info screens not full screen so can see things in world a little (also allows changing hot bar while crafting)

  • double guaranteed and possible storms from storm cataclysm

  • now many projectiles use a different light channel (basically a color that matches their effect more)

  • fixed a potential crash in Tile::setBlock (not sure really possible, but better to be safe)

  • world modifiers now instantly apply to new town NPCs

  • skeleton minions now attack faster (Molnyfio)

  • minions now walk if just wandering

  • weather now use area block info instead of level

  • shouldn't change anything but wandering vendors can no longer have relationships

  • fixed some stats not getting updated if add new NPC and went into an existing slot

  • added LightChannelTorch to breakable candles

  • fixed a float/int conversion issue in Weather::tryLightningBolt

  • can no longer place a house deed on same spot as another house deed (Faya AOP)

  • optimized EntityClient::firstFrame slightly

  • improved hulk walking animation speed (matches move speed better)

  • added scarabus swarm bestiary entry

  • removed construction NPC focus (doesn't do anything right now anyway) (Hathunter)

  • now "Paused" goes through translation system correctly

  • changed town/npc info screen outline color to match other menu screens

Source

Steam News / 12 June 2026

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