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Steam News10 April 20262mo ago

Din's Champion patch 0.870

This patch increases FPS by 15 to 30%, drops nemesis/arch-nemesis base max rejuvenations and base max retreats to 0, fixes a sound panning issue on some computers, and fixes a few other minor issues. 0.

Full notes

Full Din's Champion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes2 removals
  • UI and audio
  • Gameplay
  • Performance
changedThis patch increases FPS by 15 to 30%, drops nemesis/arch-nemesis base max rejuvenations and base max retreats to 0, fixes a sound panning issue on some computers, and fixes a few other minor issues.
changedupgraded to Visual Studio 2026 - game 15 to 30% faster in my tests (no more Win7/8 support though)
changednow use AVX optimizations (setting in compiler)
changedremoved StatusEffectFealtyBonusHealth from BaseQuest, now use as default if no other PossibleFealtyStatusEffect specified in quest, monster archetype, monster type, or monster major enhancement
changedchanged the default panning amount for sounds (fixes harsh panning on some computers)
addedadded s_panningStrength and added to sound options menu
This patch increases FPS1530%This patch increases FPS increased, buffupgraded to Visual Studio 2026 - game1530%upgraded to Visual Studio 2026 - game increased, buff

Din's Champion changes

changedThis patch increases FPS by 15 to 30%, drops nemesis/arch-nemesis base max rejuvenations and base max retreats to 0, fixes a sound panning issue on some computers, and fixes a few other minor issues.
changedupgraded to Visual Studio 2026 - game 15 to 30% faster in my tests (no more Win7/8 support though)
changednow use AVX optimizations (setting in compiler)
changedremoved StatusEffectFealtyBonusHealth from BaseQuest, now use as default if no other PossibleFealtyStatusEffect specified in quest, monster archetype, monster type, or monster major enhancement
changedchanged the default panning amount for sounds (fixes harsh panning on some computers)

This patch increases FPS by 15 to 30%, drops nemesis/arch-nemesis base max rejuvenations and base max retreats to 0, fixes a sound panning issue on some computers, and fixes a few other minor issues.

0.870 change list:

  • upgraded to Visual Studio 2026 - game 15 to 30% faster in my tests (no more Win7/8 support though)

  • now use AVX optimizations (setting in compiler)

  • now default MaxRejuvenationUse to 0 (there are monsters and support quests that can increase this now)

  • now default MaxRetreats to 0 (there are monsters and support quests that can increase this now)

  • removed StatusEffectFealtyBonusHealth from BaseQuest, now use as default if no other PossibleFealtyStatusEffect specified in quest, monster archetype, monster type, or monster major enhancement

  • changed the default panning amount for sounds (fixes harsh panning on some computers)

  • added s_panningStrength and added to sound options menu

  • removed an extra /n in support quest

  • removed possibleFealtyStatusEffects from QuestDefinition (no longer needed there)

Source

Steam News / 10 April 2026

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