Full notes
Full Din's Champion update
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What changed
- Performance
- Fixes
- Gameplay
- Maps
- UI and audio
Din's Champion changes
This patch fixes a possible crash, adds more tree colors, and fixes several minor issues.
0.868 change list:
fixed needing to hit hotkey twice to select house deeds on hotbar (also fixes very possible crash) (ulyssessword)
put in 2 more safeguards to not fail quests from bulletin board
fixed an issue with recruit not getting kicked properly if they start their own clan (Hathunter)
NPCs can now leave your town and start a new clan correctly (Hathunter)
fixed starting an old area with a brand new character wiped out the map (Wraith_Magus)
can no longer accidentally use skills like bone shatter on a friendly minion (Hathunter)
added more tree colors
decreased SweepingFlames PassiveDynamicStatMultSpellDamage per level from 0.03 to 0.01 to be same as other fire skills
fixed old unique/set armors having too high magic modifiers
fixed another issue making water walking less reliable (Hathunter/ulyssessword)
fixed some issues with chest ui when paused (Wraith_Magus)
fixed a covenant name issue in tryStartCovenant (trying to find on name instead of database entry name)
ravines can now go across level boundaries
made saving blockLiquidLevel a little more robust
renamed Nemesis clan to Nightmare (ulyssessword)
fixed cold master modifier on Freeze Charm
now chest ui closes correctly when a select chest is destroyed (Faya AOP)
Shield Slam status effect now uses slam icon/name instead of bash icon/name (mike99961)
no longer compare blocks to other non-block items
rewrote "Right click to open NPC menu" message slightly (Faya AOP)
fixed getting double chest open sound
fixed name of potions on ground (ulyssessword)
changed PROTOCOL_VERSION to 159
Source
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