Full notes
Full Dimenshot update
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What changed
3 fixes1 addition5 changes0 removals
- Gameplay
- Balance
- Fixes
- UI and audio
changedGameplay & Balancing
changedMelee Siphon: Basic melee attacks and successful parries now grant health.
changedHealing Cap: The cap preventing health gain has been increased and now dynamically scales as you take damage.
fixedEnergy Adjustment: Fixed a bug that caused unintended excessive energy gain during melee attacks.
changedBoss Update: Increased the melee attack damage for the Proud boss.
changedLevel Design: Reduced the number of armored enemies in the first level of Greed.
Gameplay & Balancing
Melee Siphon: Basic melee attacks and successful parries now grant health.
- Healing CapThe cap preventing health gain has been increased and now dynamically scales as you take damage.
- Energy AdjustmentFixed a bug that caused unintended excessive energy gain during melee attacks.
- Boss UpdateIncreased the melee attack damage for the Proud boss.
- Level DesignReduced the number of armored enemies in the first level of Greed.
Bug Fixes
- EquipmentResolved the issue where the second version of the Axe failed to provide health.
- Audio & AnimationAdded missing wall jump sound effects and polished minor animation glitches.
- MovementFixed a bug where letting go of directional keys while sliding would cause a crouching issue. Steam post image Thanks for playing! -Emir
Source
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