In this update3
Full notes
Full Diesel Railcar Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Diesel Railcar Simulator changes
Scenery patch 20 is now live with the following changes:
Visuals
Added an adjustable fogginess setting below the cloud slider next to the Watch and Drive buttons
Permanently enabled haze graphics effect since fog won't work without it
Enabled sky reflections for the highest graphics quality level by default
Adjusted grain graphics effect
Reduced water flickering
Improved clouds
Miscellaneous
Fixed a severe performance problem caused by extremely long shadows during sunrise and sunset
Fixed a possible crash in the controls configuration screen
Fixed minimap to update signal state immediately upon passing a clear AWS magnet
Disabled ability to mess with controls in watch mode because axis-based hardware controllers would prevent AI from doing its job
Removed "accurate tunnel mouths" graphics setting because it would make terrain load too slowly even on high-end systems
Optimised shadow rendering
Steam post image Steam post image
What's next?
The next major update will be the gameplay update, to be released in 2025, along with smaller patches as required.
Source
Changelog.gg summarizes and formats this update. How we read updates.
