In this update5
Full notes
Full Diesel Railcar Simulator update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Diesel Railcar Simulator changes
The third gameplay patch is now live with the following changes:
Penalties, scoring and achievements
Adjusted collision penalty to make it less sensitive
Prevented "changing gears with power on" penalty from triggering if engines are not running
GUI
Attempted to fix HUD gradient sign again
Fixed content management list for trains to show unnamed entries (ones with no vehicles)
Fixed driving settings menu to not show roles other than leading driver for rescue scenarios
Changed returning back to previous menu to highlight the previously selected item automatically
Added missing back actions to "Make copy" options for consistency
Added warnings to "Make copy" options about being unsuitable for backups because they regenerate GUIDs and will break references between timetables, routes and trains. If you need to make a backup, copy the folder manually instead
Added filtering by starting station to service listing
Editors
Fixed a possible crash in the timetable editor during a test run
Fixed editor side panel data to sync with editing done in the main view. For example, when dragging a node its position is now updated immediately in the side panel
Disabled undo/redo mechanism in all editors for now because it was unreliable
Changed timetable editor to start through the loading screen because loading can take a long time for some routes
Changed service listing in timetable editor to not show the template of each service as a child item because deleting a template with multiple services would cause a crash. Each service now has an "Open template" option instead
Changed exiting an editor to return to the previous menu instead of going back to the root of the main menu
Miscellaneous
Fixed horn lever to be more responsive when dragged with the mouse
Fixed wrong speed limit signs near Litton tunnel in the Mountain Pass route
Fixed Class 37 and 40 engine sounds to be less muddled
Adjusted vehicle interior audio mixing to make engines more audible
Adjusted midday bloom and color grading to make colours more vibrant
What's next?
Another patch coming soon
Source
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