Update log
Full Diesel Railcar Simulator update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Workshop
- UI and audio
- Fixes
- Gameplay
Scenery patch 19 is now live with the following changes:
Visuals
Fixed missing train bodyshells when starting multiple runs without restarting the game
Fixed missing textures for "BR Carflat" workshop item
Fixed HUD timetable box to not show departure time for the last stop unless it's a portal exit
Sped up loading of track sleepers and fastenings
Miscellaneous
Fixed a reversing related bug that might cause pathfinding to fail
Fixed a possible bug causing pathfinding to break after loading a saved run, leading to a traffic jam
Fixed scenery chain links becoming unresponsive in route editor after splitting one with a new node
Added 13 CPU optimisations for physics, pathfinding and simulation
Changed screenshot saving path setting to use default value when the entry is blank instead of automatically filling in the default path
What's next?
The next major update will be the gameplay update, to be released in 2025, along with smaller patches as required.
Source
