Update log
Full Diesel Railcar Simulator update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- Gameplay
- Maps
- Workshop
Scenery patch 21 is now live with the following changes:
Editors
Fixed crash when removing a stream or a grid from the side panel in route editor
Fixed node and 3D-gizmo dragging in route editor to work more reliably
Improved mouse hit points for chains and zones in route editor 3D view
Hid chain nodes from hierachy when viewing the properties of a chain in route editor
Fixed map behaviour when adding a new template in timetable editor
Fixed train editor to display vehicle correctly after changing it to be a livery for another vehicle
Added list of recently selected options to the bottom of the editor side panel when selecting from a long list
Added automatic height balancing of hierachy and form views in editor side panel
Miscellaneous
Fixed possible AI pathfinding error
Fixed LOD rendering of some custom models
Fixed wrong material order in some models (Workshop Class 122 in NSE livery)
Added v-sync graphics setting
What's next?
The next major update will be the gameplay update, to be released in 2025, along with smaller patches as required.
Source
