Update log
Full Diesel Railcar Simulator update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Fixes
- Performance
- Gameplay
- UI and audio
Scenery patch 16 is now live with the following changes:
Editors
Renamed "Model files" model source in route editor to "Plain and packed files" for consistency with train editor
Fixed changing the parent of a model node from the editor side panel to automatically update local position/rotation/scale
Fixed model node parent list in editor side panel to correctly remove invalid options that might lead to a crash
Added sane default volume and pitch values for new sound behaviours in train editor
Added simple asset packing progress report on screen
Visuals
Fixed incorrectly oriented rail fastenings in some autogenerated turnouts
Fixed texture distortion on the sides of sleepers in autogenerated turnouts
Fixed some vegetation shadow artifacts
Fixed false positives in material matching (fixes Class 31 roof colours)
Adjusted screen-space ambient occlusion settings
Adjusted brake van interior brightness
Added some contest screenshots to loading and credit screens
Miscellaneous
Replaced third party model loader with a custom one for .obj/.mtl files. The third party loader was unable to load models if there were some special characters in the file path
Changed rail joint sound mixing to normal for trains last saved before April 13 because the sounds over turnouts were too loud
Reduced bass in Class 37/40 engine sounds
Fixed AWS to not cause an emergency braking at start on some vehicles
What's next?
The next major update will be the gameplay update, to be released in 2025, along with smaller patches as required.
Source
