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Steam News21 December 20232y ago

1.0.2 (Patch)

Balance Changes: Necro MaDjinn no longer attacks with necro dice every turn ACACIA’s modifiers are now applied at the start of the round Spread and derivative gambit costs made more lenient Equi Tea has more stringent p

Full notes

Full Diceheart update

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What changed

1 fix2 additions26 changes2 removals
  • Balance
  • Maps
  • UI and audio
  • Performance
changedBalance Changes:Necro MaDjinn
removedBalance Changes:no longer attacks with necro dice every turn
changedBalance Changes:ACACIA’s
changedBalance Changes:modifiers are now applied at the start of the round Spread and derivative gambit costs made more lenient Equi Tea has more stringent prerequisites
changedBalance Changes:BOREAS
changedBalance Changes:heals by 10 per frozen die you have

Balance Changes:

Necro MaDjinn

no longer attacks with necro dice every turn

ACACIA’s

modifiers are now applied at the start of the round Spread and derivative gambit costs made more lenient Equi Tea has more stringent prerequisites

BOREAS

heals by 10 per frozen die you have

Chaos

will always have at least 1 ability active Gavel will deal unblockable damage

Chaos’

ability values are now 4 instead of 2 Radioactive Lamp now reduces enemy block and has a lower charge requirement

Prevented the following tricks appearing on final level:

  • Bottled Gold Dust

  • Cartographer's Grant

  • Dice Egg

  • Diehydrogen Monoxide

  • Tempering Temperance

  • Dowsing Rod

  • Unusual Harvest

  • Agnostic Manifesto

Minor buffs to certain stage 3+ enemies:

  • Roccy Road

    has better positive modifiers and moveset is no longer random

  • Gingerdead Man

    now appears alongside a fly in the easy pool to make use of Taunt

  • Bubblesia

    has positive modifiers instead of negative and is now more aggressive

  • Blood Fountain

    Mushaloon

    has Revenge to tie it in thematically with Flying Agaric’s mines

  • Moray Heeler

    and Archdeacrustacean get a positive modifier on their heal dice

  • Reduced player element value sum required for

    Octosader's

    conditional movesets

  • Sir Shrimpalot

    now has Bubble

  • Turtlekin's

    Autoblock value is higher

  • Toothankhamun

    is now Sticky and has positive modifiers

Minor Changes:

Slowed down panning speed with WASD on the map Slotting dice in gambits now updates the selected/remaining display Used dice are now a bit darker to help distinguish them Added leaderboard dev tags Added SFX when popping Bubbled Added extra info in certain tutorial messages

Fixes:

Fixed a sporadic soft lock that could occur in battles Fixed leaderboard vs. run summary score discrepancy Fixed rerolling a frozen die when you have Winter Shorts breaking dice Fixed loading into final level throwing errors Fixed damage/effect indicators stacking Fixed Taunt not preventing tricks and gambit targeting Fixed Ghost Pepper weakened/buffed death SFX desync Fixed Sand Pest not updating poison death prediction Fixed a crash that would occur when Revenge triggered Obligatory Thorns Fixed dice sometimes rolling skewed Fixed gambits occasionally not being castable Fixed gambits appearing interactable at the start of a battle when they're not supposed to be Fixed Wafer Shield’s clear indicator appearing on dead enemies’ spaces Fixed blurry text throughout the game Fixed Ash gambit using incorrect emblem sprite Fixed being able to auto attack during Bernando's/Kuraokami's phase change animation Fixed holy heal not activating when you kill the last enemy in a battle Fixed error that occurred when you defeated the final boss and died at the same time Fixed game not being interactable on first launch Fixed stray return carriage in holy tooltip Fixed Sticky wording Fixed Prime Number Sequence and Dowsing Rod interaction Fixed D4 Shear not consuming overcharged pips and potentially fix issues when using it near the dice limit Fixed burn not dealing 1 damage from being hit by a 0-value/damage die Fixed Idol of Balance indicator not showing trick icon Fixed ability/modifier inconsistencies between regular/blood fountain enemy configs Fixed Deinsulator causing a softlock against certain enemies Fixed styling inconsistency in poison tooltip and hints

Source

Steam News / 21 December 2023

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