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Steam News1 May 20262mo ago

Devil of the Plague is Now Available in Early Access

Devil of the Plague is officially live on Steam in Early Access ! After almost two years of development, we’re finally launching the game, and we want to thank everyone who supported us, wishlisted the game, played the

Full notes

Full Devil of the Plague update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Performance
addedOur new Launch Trailer is also live on IGN:
addedThis is only the beginning. During Early Access, we plan to keep improving the game with community feedback and expand it with new maps, stronger horror elements, deeper co-op systems, role distribution, perks, cosmetic outfits, and more polished gameplay.
changedDevil of the Plague is designed for 1–4 players, and during Early Access we also want to keep improving the solo experience. While co-op will remain one of the core pillars of the game, we will continue working on balance, pacing, difficulty, and systems that make the game feel stronger and more enjoyable for solo players as well.
changedWe’re already watching feedback closely, and after the initial reports, we’ll start releasing our first bug-fix updates as soon as possible. During Early Access, we’ll continue to investigate and fix issues players encounter, improve stability, and polish the overall experience step by step.
changedThe Pirate Ship map is one of our next major additions. We also plan to introduce the first perk systems, because we want each player to feel more distinct within the team and make co-op gameplay more strategic over time.
changedOur goal is to bring 2–3 more maps before Steam Scream Fest. Over the next year, we want to build Devil of the Plague into the full horror experience we’ve always imagined, shaped together with the community.

Devil of the Plague changes

addedOur new Launch Trailer is also live on IGN:
addedThis is only the beginning. During Early Access, we plan to keep improving the game with community feedback and expand it with new maps, stronger horror elements, deeper co-op systems, role distribution, perks, cosmetic outfits, and more polished gameplay.
changedDevil of the Plague is designed for 1–4 players, and during Early Access we also want to keep improving the solo experience. While co-op will remain one of the core pillars of the game, we will continue working on balance, pacing, difficulty, and systems that make the game feel stronger and more enjoyable for solo players as well.
changedWe’re already watching feedback closely, and after the initial reports, we’ll start releasing our first bug-fix updates as soon as possible. During Early Access, we’ll continue to investigate and fix issues players encounter, improve stability, and polish the overall experience step by step.
changedThe Pirate Ship map is one of our next major additions. We also plan to introduce the first perk systems, because we want each player to feel more distinct within the team and make co-op gameplay more strategic over time.

Devil of the Plague is officially live on Steam in Early Access !

After almost two years of development, we’re finally launching the game, and we want to thank everyone who supported us, wishlisted the game, played the demo, shared feedback, or helped us reach this point.

Our new Launch Trailer is also live on IGN:

View store pageyoutube.com

This is only the beginning. During Early Access, we plan to keep improving the game with community feedback and expand it with new maps, stronger horror elements, deeper co-op systems, role distribution, perks, cosmetic outfits, and more polished gameplay.

Devil of the Plague is designed for 1–4 players, and during Early Access we also want to keep improving the solo experience. While co-op will remain one of the core pillars of the game, we will continue working on balance, pacing, difficulty, and systems that make the game feel stronger and more enjoyable for solo players as well.

We’re already watching feedback closely, and after the initial reports, we’ll start releasing our first bug-fix updates as soon as possible. During Early Access, we’ll continue to investigate and fix issues players encounter, improve stability, and polish the overall experience step by step.

The Pirate Ship map is one of our next major additions. We also plan to introduce the first perk systems, because we want each player to feel more distinct within the team and make co-op gameplay more strategic over time.

Our goal is to bring 2–3 more maps before Steam Scream Fest. Over the next year, we want to build Devil of the Plague into the full horror experience we’ve always imagined, shaped together with the community.

Please keep sharing your feedback, bug reports, and suggestions with us. Your support will shape the future of the game.

Thank you for joining us on launch day.

The ritual begins now.

— SoulByteGames

Source

Steam News / 1 May 2026

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