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Steam News18 May 20261mo ago

Devil of the Plague Early Access Roadmap

Plague Doctors, Since our Early Access launch, your feedback, bug reports, streams, clips, and reviews have helped us improve Devil of the Plague every single week.

Full notes

Full Devil of the Plague update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Maps
  • Performance
changedMore progression. More customization. More maps. More horror. And better ways to play together.
addedDuring Early Access, we’ll continue expanding the game with new progression systems like perks, XP progression, collectibles, expanded customization, emotes, and ongoing optimization improvements.
addedIn Q3, we’ll introduce the Pirate Ship Map alongside voiced cutscenes and new experiences.
addedAnd by Version 1.0, Devil of the Plague will grow into a much bigger experience with 5 total maps , new monsters, NPCs, a new lobby system, expanded mechanics, and even more horror content.

Devil of the Plague changes

changedMore progression. More customization. More maps. More horror. And better ways to play together.
addedDuring Early Access, we’ll continue expanding the game with new progression systems like perks, XP progression, collectibles, expanded customization, emotes, and ongoing optimization improvements.
addedIn Q3, we’ll introduce the Pirate Ship Map alongside voiced cutscenes and new experiences.
addedAnd by Version 1.0, Devil of the Plague will grow into a much bigger experience with 5 total maps , new monsters, NPCs, a new lobby system, expanded mechanics, and even more horror content.

Plague Doctors,

Since our Early Access launch, your feedback, bug reports, streams, clips, and reviews have helped us improve Devil of the Plague every single week.

Today, we’re excited to share our official Early Access roadmap and give you a clearer look at what’s coming next.

More progression. More customization. More maps. More horror. And better ways to play together.

This is only the beginning.

During Early Access, we’ll continue expanding the game with new progression systems like perks, XP progression, collectibles, expanded customization, emotes, and ongoing optimization improvements.

In Q3, we’ll introduce the Pirate Ship Map alongside voiced cutscenes and new experiences.

And by Version 1.0, Devil of the Plague will grow into a much bigger experience with 5 total maps, new monsters, NPCs, a new lobby system, expanded mechanics, and even more horror content.

Our goal is simple: build one of the most unique single or co-op ritual horror experiences possible.

Roadmap plans may evolve as development continues and community feedback helps shape the future of Devil of the Plague.

Thank you for being part of this journey.

Devil of the Plague Dev Team SoulByte Games

Source

Steam News / 18 May 2026

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