In this update7
Full notes
Full Devil of the Plague update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Gameplay
- UI and audio
- Maps
Devil of the Plague changes
Patch 0.1.4 is now live.
This update focuses on improving player identity, usability, optimization, and overall polish across the game. We also added a new in game roadmap menu so players can more easily follow the future of Devil of the Plague.
Thank you for all your support, bug reports, feedback, streams, videos, and reviews. Every update helps us shape the future of the game together.
New Features
Character Customization Expansion
Introduced a new outfit customization system
The Plague Doctor can now equip hats and additional cosmetic variations
New Name Tag System
Added a new Name Tag system to help players identify teammates more easily during gameplay
This feature is disabled by default and can be enabled through the Settings menu
Roadmap Integration
The official roadmap has been integrated directly into the in game menu
Players can now track upcoming content, planned features, and development progress without leaving the game
Optimization Improvements
Applied multiple texture and material-based optimizations across the game
Improved overall game stability and performance
Enhanced character optimization
Improved Castle map optimization
Localization Improvements
Improved localization quality across supported languages
Updated and refined various translations
Bug Fixes
Fixed an issue on the Dungeon map where items could spawn in incorrect locations under certain conditions
We’ll continue improving Devil of the Plague with future updates, content expansions, fixes, and polish improvements.
Devil of the Plague Dev Team Soulbyte Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
