Hello everyone! Here are some updates to the demo! -Added Offerings, Soulstones and Pylons. These new PoI's allows you to spawn more elite demons. -Updated core visuals.
Full notes
Full Demon Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! Here are some updates to the demo!
What changed
0 fixes4 additions1 change0 removals
Gameplay
UI and audio
Balance
addedAdded Offerings, Soulstones and Pylons. These new PoI's allows you to spawn more elite demons.
changedUpdated core visuals.
addedUpdated settings UI and added a minimap distance option.
addedAdded icons on the minimap for the PoI's, They become visible as you discover them.
addedUpdated weapon visuals for dualsaber and orbiter. -Reduced the number of shrines spawned on the map. -Flying demons(projectile-shooting) now have more health. -Ion Mortar balance: Reduced Ion Ring damage overall. -Minigun balance: Increased damage overall and increased volatile blast radius.
Demon Hunt changes
addedAdded Offerings, Soulstones and Pylons. These new PoI's allows you to spawn more elite demons.
changedUpdated core visuals.
addedUpdated settings UI and added a minimap distance option.
addedAdded icons on the minimap for the PoI's, They become visible as you discover them.
addedUpdated weapon visuals for dualsaber and orbiter. -Reduced the number of shrines spawned on the map. -Flying demons(projectile-shooting) now have more health. -Ion Mortar balance: Reduced Ion Ring damage overall. -Minigun balance: Increased damage overall and increased volatile blast radius.
-Added Offerings, Soulstones and Pylons. These new PoI's allows you to spawn more elite demons.
-Updated core visuals.
-Updated settings UI and added a minimap distance option.
-Added icons on the minimap for the PoI's, They become visible as you discover them.
-Updated weapon visuals for dualsaber and orbiter. -Reduced the number of shrines spawned on the map. -Flying demons(projectile-shooting) now have more health. -Ion Mortar balance: Reduced Ion Ring damage overall. -Minigun balance: Increased damage overall and increased volatile blast radius.