HomeGamesUpdatesPricingMethodology
Steam News4 June 202626d ago

0.19.004

Hello everyone new patch is here! Armory Artifact Slots -The Armory now features dedicated Artifact Slots.

Full notes

Full Demon Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone new patch is here!

What changed

5 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
addedHello everyone new patch is here!
addedThe Armory now features dedicated Artifact Slots. Unlock them by discovering new artifacts, then drag and drop your favorites into the slots to carry their effects into every run. Each slot type provides a different passive bonus:
addedDamage-dealing artifacts and Warden's Drone now have dedicated DPS Bars in gameplay and gameover screen.
fixedFixed saved runs not loading up
fixedFixed infinite Attraction Core and Unique Token drops from enemies
fixedFixed Starting weapon rarity (Rare/Epic upgrade) not applying correctly

Armory Artifact Slots

-The Armory now features dedicated Artifact Slots. Unlock them by discovering new artifacts, then drag and drop your favorites into the slots to carry their effects into every run. Each slot type provides a different passive bonus:

Frequency Slots (1 & 3): Artifacts placed here are significantly more likely to appear as options on the level-up screen.

Rarity Slots (2 & 4): Artifacts placed here will appear at a higher rarity when offered during a run.

Artifact Dps Bars

-Damage-dealing artifacts and Warden's Drone now have dedicated DPS Bars in gameplay and gameover screen.

-Fixed saved runs not loading up

-Fixed infinite Attraction Core and Unique Token drops from enemies

-Fixed Starting weapon rarity (Rare/Epic upgrade) not applying correctly

-Fixed Tendril not damaging small enemies in Willowmire (first biome)

-Fixed Tendril not applying caustic dammage properly

-Orb of Aid - Health Packs heal more - 2%/4%/6% => 3%/6%/9%

-Orb of Cause - Gain damage if you complete a wave with full health - 1%/2%/3% => 0.8%/1.6%/2.4%

-Orb of Cause - Gain damage if you complete a wave under 40% hp => 50% hp - 2%/4%/6% => 2.4%/4.8%/7.2%

-Orb of Salvage - Reduces Offering cost - 20%/40%/60% => 30%/60%/90%

-Orb of Vigor - Kills some of the demons alive when a boss fight starts - 15%/30%/45% => 30%/60%/90%

-Orb of Willing - Gain damage bonus while in Soulstone range - 10%/20%/30% => 25%/50%/75%

Source

Steam News / 4 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.