Full notes
Full Demon Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Maps
- Balance
- Gameplay
- Fixes
Demon Hunt changes
Thank you for your kind words to the previous post, means a lot.
Here is a quick new patch, mostly for the balance issues about the first bosses of new biome.
Coldbreak Plains
-Decreased enemies health by 20%
-Decreased the intensity of all Mordis' attacks (First boss).
-Decreased intensity of some of Yuun's attacks (Second boss).
-Decreased projectile speed of second elite.
-Decreased burrow duration of worm type enemies from 1 second to 0.6 second
-Sentinel's invincible area now shrinks as the Sentinel takes damage. Decreased move speed by %20
-Added new pop up banner design for point of interests on the map. (Altars, shrines etc..)
-Fixed the banish bug which showing equipped weapons as new after a banish.
-Minigun - Launcher projectile deals 4x more damage now.
-Arc - Base Attack Speed 16 => 20, Base Damage 16 => 20
-Disc - Base Attack Speed 4 => 5, Base Damage 32 => 36
-Mortar - Barrage Count by rarity [+0, +1, +2, +4, +6] => [+0, +1, +2, +3, +4]
Source
Changelog.gg summarizes and formats this update. How we read updates.
