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Steam News24 June 20269d ago

0.19.005

Hello everyone new patch is here! Trying to push updates regularly while also working on the next biome. -Starting weapon progress now uses tiered thresholds.

Full notes

Full Demon Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone new patch is here!

What changed

7 fixes2 additions13 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
addedHello everyone new patch is here!
changedTrying to push updates regularly while also working on the next biome.
changedStarting weapon progress now uses tiered thresholds. Tier 1 requires 30 waves, Tier 2 requires 40, and Tier 3 requires 50.
addedAdded a brief invincibility window after taking damage to prevent multiple hits registering in the same instant.
changedUpdated the game's fonts for a better visual fit with the game's overall aesthetic.
fixedFixed Artifact Entropy not applying health regeneration multiplier properly.

Demon Hunt changes

addedHello everyone new patch is here!
changedTrying to push updates regularly while also working on the next biome.
changedStarting weapon progress now uses tiered thresholds. Tier 1 requires 30 waves, Tier 2 requires 40, and Tier 3 requires 50.
addedAdded a brief invincibility window after taking damage to prevent multiple hits registering in the same instant.
changedUpdated the game's fonts for a better visual fit with the game's overall aesthetic.

Trying to push updates regularly while also working on the next biome.

-Starting weapon progress now uses tiered thresholds. Tier 1 requires 30 waves, Tier 2 requires 40, and Tier 3 requires 50.

-Added a brief invincibility window after taking damage to prevent multiple hits registering in the same instant.

-Hunt earnings now appear one by one on a dedicated screen before the game over page, showing each unlock with its name, type, and icon.

-Updated the game's fonts for a better visual fit with the game's overall aesthetic.

-Fixed Artifact Entropy not applying health regeneration multiplier properly.

-Fixed fourth artifact slot in the armory bug.

-Fixed Banish button placements when weapon info toggle is off.

-Fixed controller getting stuck if the post-banish offer contains an equipped weapon.

-Fixed Delete Save Button not being interactable with controller in gameplay.

-Fixed Warden Drone appearing as DPS bar even though selected mecha is not Warden.

-Fixed some Artifacts being enabled even though they are not equipped.

-Artifact Combustion Chance 1%/1.5%/2%/2.5%/3% => 1.5%/2%/2.5%/3%/3.5%

-Artifact Void Rift Attack Rate 2 => 4

-Artifact Erosion Damage 8/10/12/14/16 => 4/5/6/7/8

-Artifact Erosion Decay 2 seconds => 1 second

-Artifact Forest Soul Regeneration 1%/1.2%/1.4%/1.6%/1.8% => 1%/1.5%/2%/2.5%/3%

-Artifact Great Attractor 20%/40%/60%/80%/100% => 60%/70%/80%/90%/100%

-Artifact Midnight Meteor Damage 60/70/80/90/100 => 40/50/60/70/80

-Weapon Arc Base Damage 20 => 26

-Weapon Disc Nucleus Count 10 => 16

-Weapon Minigun Base Damage 10 => 12

-Weapon Minigun Launcher Base Damage 4x => 6x

-Weapon Minigun Launcher Rarity Damage 0/0.5/1/1.5/2 => 0/1/2/3/4

-Weapon Field Base Damage 6 => 8

-Weapon Disc Base Damage 36 => 42

Source

Steam News / 24 June 2026

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