In this update1
Full notes
Full Deified update
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What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Deified changes
PATCH 0.2.4
A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.
BUG FIXES & IMPROVEMENTS
Fixed the “Destock” passive blocking rerolls and clarified that it fills the reliquary with relics matching your highest class or Lord synergy
Fixed a bug where entity models could persist between fights
Fixed an issue when using a Karma relic in a slot that summons an enemy unit
Slot modifier summoning an enemy on use now summons a Boomlet
Fixed Cartographer bonus: rerolling Libraries now works correctly (was giving an extra option instead)
Merchant no longer offers level 3 relics
When a slot has more than 3 bonuses, additional ones are now grouped into a single icon
Prevented the “your turn ended” message from appearing after combat is already over
Slightly reduced Library frequency
Midas passive granting gold on enemy death no longer applies to summons
Fixed wins granting fewer obols than expected (now roughly doubled)
“Heal” keyword now displays max healable value in tooltip
Greatly reduced Mesis base damage
Fixed “Humble” causing level 1 reliquaries to be empty
Fixed animation speed setting not loading correctly
Fixed combat music continuing when leaving a fight too quickly
Slot level restriction now accounts for increased level
Merchant big discount now correctly updates its availability
Enemies can no longer trigger opportunity attacks during planning phase
Quests can now be collected faster
Fixed acrobat bonus stacking infinitely when previewing abilities or canceling movement
Fixed healer first synergy
Source
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