Update history
Latest Decurion updates
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- Decurion
Beta update 5.0.4
Added: Tutorial has now 2 extra steps. One to show around about Energy gathering system and one about alternative fire mode. Fixed: Game over menu soft locks the game in some edge cases. Navigation buttons (Retry, To ma…
Patch notes13 changesFixUI/audio - Decurion
Beta update 0.5.3
What`s added: When you’re destroyed, a tiny ghost pops up at the same spot. The ghost stays visible for 30 seconds before it disappears. If you can return and grab the ghost during that time, you’ll get one of two rewar…
Patch notes - Decurion
Beta update
Controller support & UI cleanup Full controller navigation for all UI screens (main menu + sub‑menus). Support for two gamepads in couch co‑op. Audio cues added to every controller selection and click action. Resolved “…
Patch notes17 changesFixUI/audio - Decurion
Playtest Update
Here’s what’s added in this version: Levels Added levels 6 through 10, each with proper anomalies and balance. Here’s how the levels look: Level6 Level 7 Level 8 Level 9 Steam post image Level 10 Steam post image Player…
Patch notes13 changesFixGameplay - Decurion
Playtest Update: New version is playable
Things that are added in this version: Added save/load system. Run progress can be saved and restored now. To save, player has to have enough Save points. Those can be exchanged for scorepoints (7K for each save point).…
Patch notes5 changesGameplayBalance - Decurion
Playtest Update – Nozomi is Added!
This update is about the last of the three mechs, Nozomi. In terms of mobility, it's between Agamemnon and Klaus. Main weapon is the Revolver. Alternative weapon – Piercing Shot. This one goes through regular obstacles…
Announcement2 changesGameplay - Decurion
Playtest Update: Klaus is Added!
In this update, I’ll introduce the second Mech currently available in the playtest version - Klaus. Playstyle-wise, Klaus is slower than Agamemnon, with less mobility. It's more durable though because of its Action, and…
Patch notes1 changeBalance - Decurion
Classic vs. Free Movement
This update is a bit experimental and based on feedback received from players. One thing that keeps coming up in feedback is the missing diagonal movement. The game was designed with 4-way movement in mind, due to its m…
Patch notes7 changesFixGameplay - Decurion
Playtest Update: Second Anomaly Added!
It was finished some time ago but needed polishing and balancing. Now it’s complete and has been added to the beta version of the game. It works as follows: A warning appears. Steam post image The anomaly is activated.…
Announcement2 changesCompatibilityGameplay - Decurion
Beta Update: Meet Bebek!
Meet Bebek! The third enemy type (of five) is now added. Here is some details about him. He is surrounded by a total of 3 energy shields, so the player has to take them out to kill him. Steam post image Each shield is d…
Patch notes3 changesGameplayWorkshop - Decurion
Dev Update: Playtest Release Announcement.
Why Playtest version? This version was created to introduce new functionality to people who are interested in the project and want to try out the latest features. It will continue to diverge from the Demo and will recei…
Patch notes1 changeGameplay - Decurion
Dev Update: Combat Roles Explained
What to Choose, and Why? Before starting any run, the player chooses a Mech and a Pilot. The default combo is Agamemnon (Mech) and September (Pilot). You're free to choose any Mech and pair it with any Pilot. So—how are…
Patch notes4 changesMapsGameplay - Decurion
Dev Update: Environment Mechanics Explained
Environmental Gameplay – What to Do About It? The environment in every level is interactable—it's one of the game’s core features. Here's a quick overview of the current state and what the player can do with it. Grid Fi…
Patch notes3 changesFixGameplay - Decurion
Demo Updated to v0.2.3
Changes: Alt fire works differently now — it’s no longer time-bound. Each enemy and power-up drops 20 energy, which can be collected for points and used to switch to alt fire mode. The player can switch to alt fire mode…
Patch notes7 changesFixGameplay - Decurion
What is Decurion about?
Decurion is a top-down score attack shooter with a strong arcade element. The game revolves around player skill - movement, assessing situations, and acting accordingly. What makes it distinctive is its environmental ga…
Store11 changesFixGameplay - Decurion
Demo updated to v0.2.2
Improvements and fixes in this version Added best score to the level summary screen. Players can now reflect on and compare their previous and current results. Added a visual cue to the operator ability. The operator ab…
Patch notes4 changesGameplayBalance





