Update history
Latest DeadPoly updates
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- DeadPoly
Patch 0.6.7 - Hello new faces + Translations
Additions New character faces are here! Additional character customization options have been added (more on the way) New collectibles added Translations for multiple languages have begun and are located in the Settings…
Store26 changesFixGameplay - DeadPoly
Patch 0.6.6b
Additions Updated the water visuals to something a bit more stylized and more performant Changes Vehicle animations have once again been updated to add more fluid motion while driving First person driving camera is now…
Announcement9 changesFixGameplay - DeadPoly
Patch 0.6.6
Additions Main menu level is now interactive Added save system redundancy through atomic saving structure Added automatic save backups Added exit locations for vehicles Changes Log Walls, Rock Walls, Stone Walls are now…
Announcement11 changesGameplayPerformance - DeadPoly
Patch 0.6.5
Additions Raider AI now has additional skills, weapons, and more Vehicle animations have been updated to be a bit more fluid Changes Made some adjustments to Raider and Hunter spawns to prevent long inactivity periods i…
Store12 changesFixGameplay - DeadPoly
Community Update #7
As always, community updates have been too sparsely happening. I've continually said that I'd ramp up the communication with everyone repeatedly, but it never really materializes in to anything tangible. Due to there no…
Announcement12 changesGameplayMaps - DeadPoly
Patch 0.6.4 - Raiders Incoming
Additions Raiders have been added Upgrade system for firearms and armor (melee weapons on the way) Airdrop pilots have finally completed their training and acquired their Pilot Licenses (less airdrops in mountains, new…
Announcement31 changesFixGameplay - DeadPoly
Patch 0.6.3 - Holiday Event
Patch 0.6.3 Additions Holiday event enabled Zombies have consumed enough human brains and have become ever so slightly more intelligent, and their eyes function a bit more reliably now as well Experimental: Zombie hit b…
Event17 changesFixPerformance - DeadPoly
Community Update #6
Steam post image Survivors, Raiders, and Factions are on the way! Raiders are non-zombie AI that attack, well, basically everything. They will spawn randomly, and also have some specific areas where they frequently spaw…
Store9 changesGameplayBalance - DeadPoly
Patch 0.6.2
Additions Added difficulty options for Zombie Health and Zombie Damage, Some new base parts added (Right angle foundations, new stairs, ramps), Added up/down on controller D pad raising and lowering foundations while bu…
Store8 changesFixBalance - DeadPoly
Patch 0.6.1 - Halloween!
Patch 0.6.1 Additions Halloween event enabled, New collectibles added, New clothing added, New helmets added, New melee weapons added, Added Tapes for the BoomBox which play 8 bit style music, New vehicles added, You ca…
Event13 changesFixGameplay - DeadPoly
Patch 0.6.0 - Finally!
First and foremost; this update took way too freaking long to get released. It suffered from a massive amount of feature creep, and stuff kept getting piled on. This is obviously on top of the map expansion, which as th…
Store53 changesFixMaps - DeadPoly
Garden City Renovation Project
The Garden City Renovation Project has begun. Please see the below map with areas that should be largely unaffected. Bases built in the green circles should be largely unaffected from large changes, but the other areas…
Announcement4 changesMaps - DeadPoly
Harsh Feedback Request
DeadPoly needs YOU! I am looking for harsh but actionable feedback on things DeadPoly needs to improve upon to make the game better for everyone who currently plays, has played in the past, or might play in the future.…
Announcement - DeadPoly
Patch 0.5.1
Additions You can now queue stacks while crafting Stack selector for crafting defaults to a max stack (Shift + Left Click to craft a stack) Navigation for AI has been reworked to prevent performance dips during large sa…
Patch notes8 changesBalancePerformance - DeadPoly
Patch 0.5.0
Additions Many more of the building on Garden City now have unique interiors Some of the locked areas around Garden City are now accessible with keys More quests have been added along with Shay finally arriving (If you'…
Store23 changesFixGameplay - DeadPoly
Happy Cake Day!
Three years? Not shot. Feels like just the other day I was sitting in my room playing around with what would become the first iteration of DeadPoly, but they say time flies when you're having fun I suppose. The journey…
Announcement2 changesGameplayMaps



