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Steam News3 March 20263mo ago

Patch 0.6.6

Additions Main menu level is now interactive Added save system redundancy through atomic saving structure Added automatic save backups Added exit locations for vehicles Changes Log Walls, Rock Walls, Stone Walls are now

Full notes

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What changed

0 fixes4 additions4 changes3 removals
  • Gameplay
  • Performance
  • Server
addedAdded save system redundancy through atomic saving structure
addedAdded automatic save backups
addedAdded exit locations for vehicles
addedStarting position when joining a game is no longer in the ground
changedSave system overhaul for performance and reliability
changedAdditional refinement to AI perception for performance and scalability with larger build counts

Additions

  • Main menu level is now interactive

  • Added save system redundancy through atomic saving structure

  • Added automatic save backups

  • Added exit locations for vehicles

Changes

  • Log Walls, Rock Walls, Stone Walls are now considered flat for building and set down (just the walls, not doorframes, windows, etc)

  • Starting position when joining a game is no longer in the ground

  • Save system overhaul for performance and reliability

  • Additional refinement to AI perception for performance and scalability with larger build counts

  • Rocket explosion radius has been increased

Bug Fixes

  • Adjusted upgrade material checks to prevent incorrect amounts

  • Exit location addition should prevent getting stuck while exiting Ute and Farm Truck

  • Raiders have stopped littering (no longer leave floating melee weapons after despawn)

  • Players no longer slowly glide out of vehicles in multiplayer (camera is jittery in third person though)

  • Cars should no longer spawn on top of eachother

Source

Steam News / 3 March 2026

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