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Steam News26 February 20264mo ago

Patch 0.6.5

Additions Raider AI now has additional skills, weapons, and more Vehicle animations have been updated to be a bit more fluid Changes Made some adjustments to Raider and Hunter spawns to prevent long inactivity periods i

Full notes

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What changed

3 fixes1 addition7 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Balance
addedRaider AI now has additional skills, weapons, and more
changedVehicle animations have been updated to be a bit more fluid
changedMade some adjustments to Raider and Hunter spawns to prevent long inactivity periods if they fail to spawn the first time
changedChanged some of the UI highlighting while moving and hovering over items
changedChanged casing ejection setup for performance
changedUpdated the weapon inspect window background and lighting for visibility

Additions

  • Raider AI now has additional skills, weapons, and more

  • Vehicle animations have been updated to be a bit more fluid

Changes

  • Made some adjustments to Raider and Hunter spawns to prevent long inactivity periods if they fail to spawn the first time

  • Changed some of the UI highlighting while moving and hovering over items

  • Changed casing ejection setup for performance

  • Default grid size is now 5 instead of 10

  • Updated the weapon inspect window background and lighting for visibility

  • Changes to zombie ragdoll when dying

  • Reworked how vehicles collide with players and zombies (no more brick wall zombies)

Bug Fixes

  • FINALLY! Fixed serialization bug with inventory saves that could eventually lead to empty containers (most common on airdrop crates)

  • Adjusted some inventory functions that could lead to crashing

  • Fixed recoil displaying incorrectly when inspecting guns

  • Resolved some issues with gun attachments not registering when joining multiplayer

  • Removed reticle showing while scoped in

  • Zombies are less scared of stairs

Source

Steam News / 26 February 2026

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