Full notes
Full DEADPOINT update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Survivors! DEADPOINT Pre Alpha 0.5.5 is finally here!
What changed
- UI and audio
- Gameplay
- Performance
ADDED
-Added invert x/y axis for mouse control -Added Weapon Attachments System -Added Skill System -New Weapon : VSS -RG-MK1 pistol have been replaced with XV-75 (cz-75) -Some interiorless apartment buildings are replaced with full interiored ones. -New vegetations -New vehicle model -Added UI for carrying items -Turn animation -New zombie model -Windows can now be destroyed by hand or melee weapons -Added looting "notification", to show item looted -Replaced garage model -Added bottle suppressor attachment -Added PBS-1 suppressor attachment -Added Oil filter suppressor attachment -Added Kobra sight attachment -Added OKP sight attachment -Added pistol suppressor attachment
TWEAKS
-Melee will slow down player in a short time, instead of locking them in position. -Guns will no longer dissapear when opening inventory, instead player will hold the gun in low-ready
MISC
-Garage area rework -Some graphical and performance improvements -Fixed melee animation bug when driving -Other minor bug fix
Thank you, we hope you enjoy the new update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
