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Steam News31 July 202511mo ago

Pre Alpha 0.7

ADDED -Map expansion (Karlov) This map expansion adds a new region called "Karlov".

In this update15

Full notes

Full DEADPOINT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes11 additions4 changes1 removal
  • Maps
  • Gameplay
  • Balance
  • Store
  • Performance
added-Map expansion (Karlov)This map expansion adds a new region called "Karlov". This new region contains more areas such as a village, town area, hospital, militart base aSteam post image
added-CutscenesAn opening cutscene is added. It will play when creating a new game.
added-Character face selectionAdded an option to select character faces
added-Vehicle damageVehicles can now be damages, and will be unusable when the condition reaches 0. You can fix it using a toolkit.
changed-VaultingVaulting were previously removed, because it needed some work, now its added back
added-New AI BehavioursAggresive AIs can now damage doors and vehicles.

DEADPOINT changes

addedThis map expansion adds a new region called "Karlov". This new region contains more areas such as a village, town area, hospital, militart base aSteam post image
addedAn opening cutscene is added. It will play when creating a new game.
addedAdded an option to select character faces
addedVehicles can now be damages, and will be unusable when the condition reaches 0. You can fix it using a toolkit.
changedVaulting were previously removed, because it needed some work, now its added back

ADDED

-Map expansion (Karlov)

This map expansion adds a new region called "Karlov". This new region contains more areas such as a village, town area, hospital, militart base aSteam post image

-Cutscenes

An opening cutscene is added. It will play when creating a new game.

-Character face selection

Added an option to select character faces

-New animal (Sheep)

Same behaviour as deers. They will run away from the player.

-New vehicles

Cruiser bike, old sedan (ZAZ), and old van (Old van (UAZ) is a trader special vehicle.)

-Vehicle damage

Vehicles can now be damages, and will be unusable when the condition reaches 0. You can fix it using a toolkit.

-Vaulting

Vaulting were previously removed, because it needed some work, now its added back

-New AI Behaviours

Aggresive AIs can now damage doors and vehicles.

-Items

Equipments (Travel backpack, Tactical backpack, School backpack)

Sleeping bags, Toolkit,

-Sleeping bags

Added sleeping bags. They can work as respawn points.

-Shaders

Added tesselation to give more detailed 3d effects on some surfaces. Skin shader has also been added.

-Loading screen tips

Added loading screen tips

CHANGES

-Render Pipeline

Now uses HDRP instead of Built-in. Gives a lot more visual fidelity, but can be more demanding for performance.

-Main menu/loading

The main menu has been updated, not only visually, but also have a new soundtrack for both menu and loading.

-AI System

The AI system is no longer using Unity's default nav mesh, instead now uses a custom solution.

-Assets

Some assets are replaced with custom made or better quality ones.

-Environments

Previous areas like industrial areas, villages, etc have been improved and had some changes in the layout

-Zombie models

Zombie models now use a new modular model. This gives more variety to the zombie appearance

MISC

-Temporary Removals

Scavenger has been temporarily removed for this update due to the migration to the new AI

Thank you, we hope you enjoy the new update!

-Levi, Lead Developer

Source

Steam News / 31 July 2025

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