Full notes
Full DEADPOINT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- Events
- Balance
- Performance
- UI and audio
Hey survivors,
Welcome to version 0.7.2 update log
Here are the things added and changed in the update
With the recent Unity issue with vulnerability, we decided to release the update early, instead of 0.7.5, we released 0.7.2 because the updates promised for 0.7.5 were not completed yet. This update features the new build with the patch to fix the vulnerability issue.
ADDED
-Trader BTR
This trader will roam around the area, and you will be able to buy or sell things to the trader. In the future, it will be able to give quests
Steam post image-Quests
Quests has been added into the game. You can take quests from traders by interacting with them. Completing quests will allow you to progress. In the future, there will be special item rewards for completing every quest from each trader.
-VZ-54
VZ 54 sniper has been added'
-Items
Added sniper ammo, cardboard, credit card and documents (will be used for quests in the future)
-Skill point added notification
Added notification to show when the player has gained skill point
-ATMs
ATMs in the previous versions only acted as a prop. Now, it is interactable, and you can withdraw money from found credit cards.
Fixes/Changes
-Performance
We have worked on performance a bit more. Game file size has been significantly reduced, and we have done things to improve framerate. Its not perfect yet, but we will keep working on it.
-Fortification system
The old fortification system was barebones and a lot of players didn't even know it exists. Now, we have reworked the system so it wont require a tool anymore, added a menu, and added cardboard fortification as well.
-AI
AI has been worked on to only roam on their spawn areas.
We have also improved zombies difficulty and reduced bear difficulty. Zombies will now walk/run faster and have higher damage and health. Bears will now only walk.
-Skill upgrade cost
Skill upgrade cost has been increased
-Other minor issue and bug fixes
Known Issue
-Some backpacks cant be equipped
-Sniper scope innacuracy
-Vehicle gets damaged even when there is no collision
-Prey AIs (Deer, sheep) will sometimes stay on their place and wont move even if the player is near
-Backpack grids aren't rendered properly
-Trader menu/ui wont close even after player closed their inventory.
That is it, thank you.
-Levi, Lead Developer
Source
Changelog.gg summarizes and formats this update. How we read updates.
