Full notes
Full DEADPOINT update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Survivors! In this development update, we are going to share things that are planned and in progress for the next update, Pre Alpha 0.7.
What changed
- Gameplay
- Performance
- Maps
HDRP and Unity 6
Unity 6 has been released, and we realized that we could be missing out on new features and upgrades if we dont move to the HDRP pipeline, since the original built-in pipeline DEADPOINT is using is going to be deprecated.
The migration to HDRP will take a while, maybe about 1-2 months, but after the moving to HDRP, DEADPOINT could have much more graphical and performance improvements.
Map Expansion
note : image above is still in heavy WIP, and are rendered in built-in pipeline.
A map expansion update is planned for Pre Alpha 0.7. This new expansion featured new areas like a small town, hospital, and more.
Beds and Respawn
Sleeping bags are going to be available in Pre Alpha 0.7. You can only have 1 functioning sleeping bag for respawn, so if you spawn several sleeping bags, you're going to respawn at the last sleeping bag you placed. Respawn has also been worked on, now you can loot back your items from where you previously died.
Thats it for the major changes, we hope you like the direction we are going for the next update! If you had any suggestions feel free to leave it on the Steam forum or Discord! We will address minor changes on the update. Thank you.
-Levi, Lead Developer
Source
Changelog.gg summarizes and formats this update. How we read updates.
