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Steam News4 February 20264mo ago

Hotfix #4

Hello Survivors! The patch that will allow you to carry your stats over to the next level will be released in a few days. Until then, we wanted to fix some smaller issues and make a few balance adjustments.

Full notes

Full Dead Engine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Store
changedHello Survivors!The patch that will allow you to carry your stats over to the next level will be released in a few days. Until then, we wanted to fix some smaller issues and make a few balance adjustments.
fixedFixesFixed an issue where damage numbers became excessively large when weapon damage was very high.
changedBalanceEnemy waves have been rebalanced. Fewer ranged enemies spawn, with more variety in enemy types. - Businessman zombie projectile color is now brighter. - Mack’s life steal increased by 1%. - Critical damage multiplier reduced from 2x to 1.5x.
addedGameplayPlayable characters’ bullets now have trails. - Boss chests are now opened with the E key instead of a blue interaction area. - Tutorial notifications stay on screen until the objective is completed. - Yellow Speeder enemies’ red warning area has been improved.
changedUIImproved Upgrade panel UI for upgrades that cannot be purchased. - Button sounds added to the Upgrade panel.
fixedAudioMusic now changes when the Extraction timer starts. - Added sound effect for the Needle item. - Music volume slightly increased. - Fixed Electric item sound not stopping. - Improved Knife, Shuriken and Kunai sound effects.

Hello Survivors!

The patch that will allow you to carry your stats over to the next level will be released in a few days. Until then, we wanted to fix some smaller issues and make a few balance adjustments.

Thank you for all your feedback.

Fixes

  • Fixed an issue where damage numbers became excessively large when weapon damage was very high.

Balance

  • Enemy waves have been rebalanced. Fewer ranged enemies spawn, with more variety in enemy types. - Businessman zombie projectile color is now brighter. - Mack’s life steal increased by 1%. - Critical damage multiplier reduced from 2x to 1.5x.

Gameplay

  • Playable characters’ bullets now have trails. - Boss chests are now opened with the E key instead of a blue interaction area. - Tutorial notifications stay on screen until the objective is completed. - Yellow Speeder enemies’ red warning area has been improved.

UI

  • Improved Upgrade panel UI for upgrades that cannot be purchased. - Button sounds added to the Upgrade panel.

Audio

  • Music now changes when the Extraction timer starts. - Added sound effect for the Needle item. - Music volume slightly increased. - Fixed Electric item sound not stopping. - Improved Knife, Shuriken and Kunai sound effects.

We are still working on Steam Cloud and gamepad support. Since we are a small team, we had to set our priorities accordingly.

Source

Steam News / 4 February 2026

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