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Steam News29 May 20261mo ago

📢 BIG NEWS: Full Release Launching June 3rd!

Hello Survivors! First of all, a massive thank you to each and every one of you. Your incredible support, invaluable feedback, and detailed playtest reports have been our biggest motivation.

In this update1

Full notes

Full Dead Engine update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Survivors!

What changed

0 fixes8 additions4 changes1 removal
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Performance
addedTo celebrate this milestone and give you a taste of what’s coming, here is a breakdown of the major features, new content, and balance overhauls dropping with the 1.0 update:
added🛠️ Version 1.0 Patch Highlights:New Playable Character - Captain Roger: Smashing zombies using a shield crafted entirely from a trash can lid. Get ready for a whole new playstyle!
added🛠️ Version 1.0 Patch Highlights:New Map: Explore the eerie paths of the brand-new Pumpkin Village .
added🛠️ Version 1.0 Patch Highlights:Tier 4 (Legendary) Items: Take your builds to the absolute limit with the newly added Legendary item variants.
removed🛠️ Version 1.0 Patch Highlights:Stat Progression Rework: Mid-run stat resetting between stages has been removed to create a more meaningful and strategic progression.
added🛠️ Version 1.0 Patch Highlights:New Difficulty Scaling: The heat is on! Difficulty scaling has been completely overhauled, making enemy progression feel much more impactful as the run goes on.

Dead Engine changes

addedTo celebrate this milestone and give you a taste of what’s coming, here is a breakdown of the major features, new content, and balance overhauls dropping with the 1.0 update:
addedNew Playable Character - Captain Roger: Smashing zombies using a shield crafted entirely from a trash can lid. Get ready for a whole new playstyle!
addedNew Map: Explore the eerie paths of the brand-new Pumpkin Village .
addedTier 4 (Legendary) Items: Take your builds to the absolute limit with the newly added Legendary item variants.
removedStat Progression Rework: Mid-run stat resetting between stages has been removed to create a more meaningful and strategic progression.

First of all, a massive thank you to each and every one of you. Your incredible support, invaluable feedback, and detailed playtest reports have been our biggest motivation. We’ve been working non-stop to shape the game exactly how you wanted to experience it.

Today, we are thrilled to announce that the wait is almost over: The Full Release (1.0) is officially launching on June 3rd!

To celebrate this milestone and give you a taste of what’s coming, here is a breakdown of the major features, new content, and balance overhauls dropping with the 1.0 update:

🛠️ Version 1.0 Patch Highlights:

  • New Playable Character - Captain RogerSmashing zombies using a shield crafted entirely from a trash can lid. Get ready for a whole new playstyle!
  • New MapExplore the eerie paths of the brand-new Pumpkin Village .
  • Tier 4 (Legendary) ItemsTake your builds to the absolute limit with the newly added Legendary item variants.
  • Stat Progression ReworkMid-run stat resetting between stages has been removed to create a more meaningful and strategic progression.
  • New Difficulty Scaling: The heat is on! Difficulty scaling has been completely overhauled, making enemy progression feel much more impactful as the run goes on.

  • Custom Difficulty OptionsTailor your survival experience with newly added difficulty settings.
  • Camp Energy Mechanics: You now have a limited Energy Bar for camp activities. We wanted to make every single camp task feel more impactful and meaningful for your meta-progression.

  • The Trading & Hub Area is BackThe area where you trade and welcome new survivors back to the camp has been reintegrated as a fully engaging side-activity.
  • Balance & Tweaks: General balancing changes across weapons, items, and enemy stats.

  • Bug Fixes: Various pesky bugs and glitches have been successfully squashed.

  • UI & QoL Improvements: Cleaned up and optimized interfaces for a smoother gameplay experience.

  • Steam Deck Optimization: UI and text readability have been fully enhanced for seamless handheld play on the Steam Deck.

  • Gamepad Improvements: Smoother controls and better responsiveness for controller users.

All of these features, alongside many more hidden surprises, are arriving on June 3rd.

Thank you so much for being a part of this incredible journey with us. We truly hope you enjoy the full release!

Source

Steam News / 29 May 2026

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