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Steam News29 October 20214y ago

A1.6 - October 29th 2021

What will the NEXT update include? (Coming soon) - New creature - New Boss - New Shock Perk - Game Mode Colosseum - 2 New Ruptures (Greater Demon) CURRENT Patch Content: - New Vendor has been added to each level.

Full notes

Full Days Of Purgatory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Events
  • UI and audio
addedWhat will the NEXT update include? (Coming soon) - New creature - New Boss - New Shock Perk - Game Mode Colosseum - 2 New Ruptures (Greater Demon)
addedCURRENT Patch Content: - New Vendor has been added to each level. Look for the blue portal to visit his shop. -- Shop is closed during Demon Invasions. -- Offers Talent purchases that are not limited by account level. -- Offers advanced weapons. -- Ammo pile -- Free healing
addedNew Gold Goblin has been added. -- Gold Goblin will spawn at random intervals, at random locations in the current level. -- Don't let him escape, killing him will drop large amounts of cash.
changedLevels for Campaign (Normal and Hard mode) are randomized each play through. - Player's active perk information is now displayed on weapons tooltips. - Invasion events will not occur immediately when first starting a day. - Weapon Talents have been modified to make each weapon class feel more specialized. - New Weapon stats information is now available. - Necronomicon will now show Teleportation charge count. - Necronomicon Hot key is now displayed when attempting to interact with Teleportation Statue. - Talent tree tooltips have been cleaned up.
changedNew Ammo Talent Pickup! -- Reward chest for surviving a Shadwell Night invasion will now drop a Talent unlock that increases the ammo belt capacity for all ammo types.
addedNew item Soul Shard (extra life) is drop from Shadwell night invasion reward chest.

Days Of Purgatory changes

addedWhat will the NEXT update include? (Coming soon) - New creature - New Boss - New Shock Perk - Game Mode Colosseum - 2 New Ruptures (Greater Demon)
addedCURRENT Patch Content: - New Vendor has been added to each level. Look for the blue portal to visit his shop. -- Shop is closed during Demon Invasions. -- Offers Talent purchases that are not limited by account level. -- Offers advanced weapons. -- Ammo pile -- Free healing
addedNew Gold Goblin has been added. -- Gold Goblin will spawn at random intervals, at random locations in the current level. -- Don't let him escape, killing him will drop large amounts of cash.
changedLevels for Campaign (Normal and Hard mode) are randomized each play through. - Player's active perk information is now displayed on weapons tooltips. - Invasion events will not occur immediately when first starting a day. - Weapon Talents have been modified to make each weapon class feel more specialized. - New Weapon stats information is now available. - Necronomicon will now show Teleportation charge count. - Necronomicon Hot key is now displayed when attempting to interact with Teleportation Statue. - Talent tree tooltips have been cleaned up.
changedNew Ammo Talent Pickup! -- Reward chest for surviving a Shadwell Night invasion will now drop a Talent unlock that increases the ammo belt capacity for all ammo types.

What will the NEXT update include? (Coming soon) - New creature - New Boss - New Shock Perk - Game Mode Colosseum - 2 New Ruptures (Greater Demon)

CURRENT Patch Content: - New Vendor has been added to each level. Look for the blue portal to visit his shop. -- Shop is closed during Demon Invasions. -- Offers Talent purchases that are not limited by account level. -- Offers advanced weapons. -- Ammo pile -- Free healing

New Gold Goblin has been added. -- Gold Goblin will spawn at random intervals, at random locations in the current level. -- Don't let him escape, killing him will drop large amounts of cash.

  • Levels for Campaign (Normal and Hard mode) are randomized each play through. - Player's active perk information is now displayed on weapons tooltips. - Invasion events will not occur immediately when first starting a day. - Weapon Talents have been modified to make each weapon class feel more specialized. - New Weapon stats information is now available. - Necronomicon will now show Teleportation charge count. - Necronomicon Hot key is now displayed when attempting to interact with Teleportation Statue. - Talent tree tooltips have been cleaned up.

  • New Ammo Talent Pickup! -- Reward chest for surviving a Shadwell Night invasion will now drop a Talent unlock that increases the ammo belt capacity for all ammo types.

  • New item Soul Shard (extra life) is drop from Shadwell night invasion reward chest.

  • (New) Beacon is now highlighted when planted or dropped. -- Players now get a message on screen indicating that the Beacon has been dropped. -- Beacon will now initiate a scan when placed on a Portal Statue.

  • New Dialogue - Players now hear the guiding voice of the fallen king, informing them of goals yet to be completed.

  • Demon Chests now warn the player of Demon count and Demon difficulty. -- Demon Chests have been made easier.

Bug Fixes and balance changes: - Hard Mode - Completing 1 teleportation event will now give enough charges to travel, regardless of the number of players. - Red invasion events have been made easier, lowering Demon density. - Wandering creatures will no longer hunt the player until an invasion event is triggered. - Healing packs moved to Shadwell spawn room. - Zoom levels of Acog scopes adjusted. - Shop no longer sells ammo. - XP on screen display has been truncated. - Pickup and interaction radius for dropped items has been adjusted to be more uniformed and consistent. - Fixed error in Max mag capacity talents for Assault Rifles and Sniper Rifles. - Current map is now visible in Travel widget. - Travel widget has been cleaned up. - Shop weapon sorting order has been fixed. - Enraged Gorgers will now deal damage twice on death, once for the initial explosion, and a second time shortly after, that will cover the players screen in blood. - Bullet collision for invisible walls in Shadwell has been fixed. Bullets will now pass through. - Sacrifice Reaper particle adjustments. - Name of 'Prison' in travel menu has been changed to Penitentiary. (now matches Necronomicon Naming convention) - Fixed Hard mode Map Unlocking. - Fixed interaction menu location for ammo piles.

Source

Steam News / 29 October 2021

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