Full notes
Full Dark Bestiary update
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What changed
- Gameplay
- Balance
- Store
- Events
- Fixes
Dark Bestiary changes
New
Eatery
Weapon Swap
Legendary Item
Global
Dual Wield off-hand weapon now have 1 turn cooldown
Items
Lightbringer not have a 30% chance to release a holy nova but its damage increased by 100%
Tentacle Rod now summons tentacles around target
Skills
Bomb renamed to Flashbang. Now blinds for 3 turns and stuns for 1 turn instead of silence
Mighty Blow now cannot attack diagonally
Mantras slightly reworked, buffed bonus and no longer requires an AOE skill
Blood Ritual not restores 25% health instead of 10%
Salvation cooldown reduced from 12 to 10
Noxious Miasma cooldown reduced from 6 to 2 turns, damage bonus increased from 5% to 10%
Relics
Sacrificial Skull of the Blood Moon Cult health penalty increased from 3% per level to 4% per level
Talents
Lock and Load chance to restore 2 ap increased from 15% to 20%
Resilience and Hardened Skin damage reduction bonus reduced from 15% to 10%
Fixes
Crowd controlled units affected by fear/taunt effects
Two-handed sword hits allies
Heartseeker procs on enemies with challenge rating greater than 3 and undead
"The Final Journey" dialogue unlocks too early
Aegis of Light visual effects have fixed rotation
Skill Desecrated Ground has no cost
Skill First Aid doesn't check line of sight
Source
Changelog.gg summarizes and formats this update. How we read updates.
