Full notes
Full Dark Bestiary update
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What changed
- Gameplay
- Store
- Balance
- UI and audio
Dark Bestiary changes
New
Option that allows you to control your summons
Armor skins
Legendary items
Skills
Rage resource
Summoning Mastery
Skills
Flashbang - blind duration reduced from 3 to 2 turns
Smoke Bomb - duration reduced from 3 to 2, cooldown reduced from 10 to 6, AOE increased from 1 to 2
Shield Blast - damage increased from 150% of shield to 200%
Stomp - stun duration reduced from 2 to 1 turn
Arcane Beam - damage increased by 33%
Lightning Strike - cooldown reduced from 3 to 1
Holy Light - cooldown reduced from 2 to 1, healing amount reduced by 50%
Skill Sets
Arcanist removed, skills moved to Sorcerer
Items
Health Regeneration bonus on items reduced
Thorns bonus on items reduced
Stats on items now varies from 80% to 120%
- Iron Guard x4 set bonusthorns bonus reduced from 2% to 1%
Bulwark of the Mountain King: no longer gains constitution bonus on block
- Templar x4 set bonusblessing chance increased from 5% to 10%, blessing duration reduced from 3 to 2 turns
Talents
- Thornsdefense fraction reduced from 80% to 60%
Overheal: regeneration and vampirism healing no longer goes into overheal
- Colossus Strengthdamage bonus increased from 0.005% to 0.006%
UI
Hide Combat Text settings option
Health bar customization
Fixes
Counterattack procs even if main-hand weapon skill is on cooldown
Silence doesn't prevents Spore Crawler attack
Dodge triggers thorns damage
Mighty Blow - hits allies
Some of learned recipes do not appear at blacksmith
Can place same skills on action bar
Source
Changelog.gg summarizes and formats this update. How we read updates.
