In this update6
Full notes
Full Dark Bestiary update
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What changed
- Gameplay
- UI and audio
- Balance
Dark Bestiary changes
Skill System Rework
Changelog
General
Added Vendor tabs
Added Arcanist tabs
Added some vfx for forging
Added "Complete" button for treasure map encounter
Added "Ingredients" stash tab
Balance
Buffs now tick at the start of the caster turn
Removed item quality
You can equip only one vision item
Damage is increased by 10% while at maximum rage
Condensation talent damage increased
Dodge and Block agains magic attacks have 50% effectiveness
Constitution bonus on items increased
Monster health increased
Weapon rarity now have effect on it's damage
Sphere of Ascension can be used only on epic and legendary items
Potion of Invisibility duration reduced from 3 to 2 turns
Skills
Deep Freeze now cannot be casted on self (may be rolled back later, as soon as I find workaround for this)
Mind Control removed from hunter skill set
Fiery Trail now increases movement speed
Forked Lightning damage increased
New Skill: Summon Treant
New Skill: Storm, Fire and Ice
New Skill: Primordial Might
New Skill: Blazing Spark
New Skill: Elemental Shock
New Skill: Seal of the Elements
New Skill: Animate Weapon
Fixes
Drag from equipment into forging slot
Lose health with weapon swap
After leaving mission and starting new one, player cannot move
Source
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