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Latest Cycle Idle RPG updates
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- Cycle Idle RPG
Talent Allocation Fix
Fixed an issue where it was possible to grant more levels to a talent than should be possible using the loadout editor.
Announcement1 changeFix - Cycle Idle RPG
Additional Overflow Fixes
Fixed an overflow error with Oq favor Fixed an overflow error with blessing pointns Fixed an overflow error with elixir levels Blessing cost reduction will now show up to 4 significant digits Added a note in the arena h…
Announcement4 changesFixGameplay - Cycle Idle RPG
Veil 100 Fight Scaling
Singularity battles have additional scaling past at fights 100+ to keep stat growth from blowing up. You can no longer advance time in a rest area. Increased the maximum possible health for enemies in the arena. Increas…
Announcement4 changesGameplayBalance - Cycle Idle RPG
Companion XP Overflow Fix
Fixed an issue where Companion XP could overflow.
Announcement1 changeFix - Cycle Idle RPG
Small Bugfix
Fixed an issue in the time spent report for AFK gains where one extra tick would be assigned to traveling. The tooltip for speed now correctly takes into account Gaielle's minimum search time reduction. Fixed an issue w…
Announcement2 changesFix - Cycle Idle RPG
Buildings Fix Patch
Fixed an issue where building levels would become negative upon reaching the integer cap. They are now able to go up to level one trillion, and building levels that had become negative as a result of the issue will be s…
Announcement6 changesFixGameplay - Cycle Idle RPG
Code Fix
Fixed an issue where new players would not have a code available upon unlocking the code hunt. - Upon opening, the game will now attempt to pick a code if one had previously not been available due to game progress.
Announcement1 changeFix - Cycle Idle RPG
Arena Bugfix
Fixed an issue that would allow you to win any Arena battle by changing Arena battles right before winning. Fixed an issue where it was possible to start an Arena battle before the enemy was finished loading, causing th…
Announcement3 changesFixGameplay - Cycle Idle RPG
Singularity Battle Messages Patch
QoL End of turn effects of Spirits in Singularity will now be presented as one message, rather than separately. Using Strike in Singularity will now have its effect activation and the damage dealt presented as one messa…
Event11 changesFixBalance - Cycle Idle RPG
Postgame Balance
Balance Boon cycle speed increase from infinite veils decreased from 25 to 15% per kill Veil strength now grows more rapidly Strike, Guard, and Spirit HP Boons will now grow more slowly after reaching 1000/1000/50,000%…
Announcement5 changes1 numericBalance - Cycle Idle RPG
Updated Code Hunt
Content A new version of Code Hunt is now in the game! Rather than being based on Discord announcements, there are 10 codes in the game which will cycle automatically every week for each player. Also, the location of th…
Announcement12 changesFixGameplay - Cycle Idle RPG
Small Bugfix Patch
Fixed an issue where the stated value for the amount of ichor gained from a game of ER could overflow. The "Choose Purchase Amount" options for Ichor bonuses can now go up to 10,000. An error popup now occurs when an er…
Announcement1 changeFix - Cycle Idle RPG
End the Cycle
Content: Veil fights 16+ are now available! Beat Veil 16 for the normal ending, and Veil 19 for the true ending! Balance: The rewards for Veil fights 8 and 11 (accessories and the crest faith unlock) have been swapped.…
Event20 changesFixGameplay - Cycle Idle RPG
Small Fix Patch
Fixed an issue where reattuning an accessory's main stat without reattuning the empowerment target would charge twice the stated value Xp givem from abilities and RP given from the garden are now formatted. Adjusted the…
Announcement3 changesFixUI/audio - Cycle Idle RPG
Veil Fights 13, 14, and 15
Content - Veil Fights 13, 14, and 15, with associated unlocks, are now available! - The Lunar Essence upgrade that unlocks the Boffobop plant now also unlocks a Berry Shop item that allows you to automatically level pla…
Store3 changesFixGameplay - Cycle Idle RPG
Veil Encounters 11 & 12 Update
Content Veil fights 11 and 12, and associated unlocks, are now available! A new purchase has been added to the lunar essence shop. Balance The Primordian now no longer has a damage bonus when returning to full health fr…
Announcement9 changesFixGameplay

