Full notes
Full Cycle Idle RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Fixes
- UI and audio
Cycle Idle RPG changes
Content
Veil fights 11 and 12, and associated unlocks, are now available!
A new purchase has been added to the lunar essence shop.
Balance
The Primordian now no longer has a damage bonus when returning to full health from its passive ability.
QoL
The Veil now shows what action it will perform the next turn.
Added 7 more accessory inventory slots
Lunar Essence and Solar Essence are now visible on both Accessories tabs, rather than having to switch back and forth to see one or the other.
Fixes
Fixed an issue where card pack purchasing could break if you have enough glowing runes to buy more than 2.2 billion card packs.
Fixed an issue where bonuses from Idols were available before unlocking them in Singularity.
Recipe Ingredients now have smaller text to prevent text from overlapping.
Increased size of text box for boon essence upgrades to prevent text from going out of the UI element.
Source
Changelog.gg summarizes and formats this update. How we read updates.
