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Steam News27 April 20251y ago

v0.7.42 update patch

Critical Bug Fixed Printer occasionally passing through walls. Implementations Blue Ricochet's "Bomb" Talent now only explodes after 10s or when input is pressed twice.

In this update4

Full notes

Full Cyberwar: Neon City update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes0 removals
  • Fixes
  • Gameplay
  • Compatibility
  • UI and audio
  • Maps
  • Store
changedCritical Bug FixedPrinter occasionally passing through walls.
fixedFixesSave Game - Slot 1 occasionally not displaying last save information.
fixedFixesSave Game - Now displays playtime information.
fixedFixesKey Remapping - Icons not updating after changing keys.
changedFixesKey Remapping - Not swapping previously assigned keys.
changedFixesKey Remapping - Improved usability.

Cyberwar: Neon City changes

changedPrinter occasionally passing through walls.
fixedSave Game - Slot 1 occasionally not displaying last save information.
fixedSave Game - Now displays playtime information.
fixedKey Remapping - Icons not updating after changing keys.
changedKey Remapping - Not swapping previously assigned keys.

Critical Bug Fixed

  • Printer occasionally passing through walls.

Implementations

  • Blue Ricochet's "Bomb" Talent now only explodes after 10s or when input is pressed twice.

Fixes

  • Save Game - Slot 1 occasionally not displaying last save information.

  • Save Game - Now displays playtime information.

  • Key Remapping - Icons not updating after changing keys.

  • Key Remapping - Not swapping previously assigned keys.

  • Key Remapping - Improved usability.

  • Key Remapping - Talent icons not updating after remapping keys.

  • Printer entering Level Zero doors facing backwards.

Adjustments

  • Ice Skull enemy dropping ice cubes upon destruction replaced by ice particle effects.

  • NPC Jhow adjusted for gamepad compatibility.

  • NPC Jhow new sounds added.

  • Background music muffled when collecting Notes.

  • Safe-Frog now has its own dedicated camera.

  • Route Map - Avoiding consecutive repetition of the same room.

  • Enemy Spawn - Reduced repetition of enemies within the same wave.

  • Enemy Spawn - Added more spacing between enemies; now they are more spread throughout the room.

  • Purchasing items in Level Zero immediately updates the save game.

Source

Steam News / 27 April 2025

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