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Steam News4 August 20223y ago

First Post-release Patch!

Patch Notes Lathe&Roguard Lathe and Roguard can no longer push a block while Roguard is down in the Last Stand mode UI The Video options no longer have to be opened twice to use a controller for navigation General Fixed

In this update4

Full notes

Full Curse of the Deadwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
  • Performance
removedLathe&RoguardLathe and Roguard can no longer push a block while Roguard is down in the Last Stand mode
removedUIThe Video options no longer have to be opened twice to use a controller for navigation
fixedGeneralFixed a bug that would cause the game camera to get stuck in place when loading a checkpoint that starts with a dialogue
fixedGeneralFixed a bug that would cause some achievements not to unlock properly. Previously completed achievements should retroactively unlock.
changedGeneralThe game will now pause if a controller becomes disconnected
changedGeneralThe game will now pause when opening a store’s overlay

Curse of the Deadwood changes

removedLathe and Roguard can no longer push a block while Roguard is down in the Last Stand mode
removedThe Video options no longer have to be opened twice to use a controller for navigation
fixedFixed a bug that would cause the game camera to get stuck in place when loading a checkpoint that starts with a dialogue
fixedFixed a bug that would cause some achievements not to unlock properly. Previously completed achievements should retroactively unlock.
changedThe game will now pause if a controller becomes disconnected

Patch Notes

Lathe&Roguard

  • Lathe and Roguard can no longer push a block while Roguard is down in the Last Stand mode

UI

  • The Video options no longer have to be opened twice to use a controller for navigation

General

  • Fixed a bug that would cause the game camera to get stuck in place when loading a checkpoint that starts with a dialogue

  • Woodchucks now defend themselves as proud Woodchucks should

  • Fixed a bug that would cause some achievements not to unlock properly. Previously completed achievements should retroactively unlock.

  • The game will now pause if a controller becomes disconnected

  • The game will now pause when opening a store’s overlay

  • Fixed a toolbox that could be used to acquire multiple upgrade points

  • Fixed a multiple lore items that were not unlocking properly

Known Issues

  • Some enemies may not aggro the player or have a noticeable delay in their reaction

  • Some shadows may appear to flicker

  • General performance improvements needed

Source

Steam News / 4 August 2022

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