In this update6
Full notes
Full Curry Princess GOLD update
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What changed
- Maps
- Gameplay
- Events
Curry Princess GOLD changes
🎮 July Progress Report
Hi everyone!
I'm Saori UTSUMI, the jack-of-all-trades at Birdkin Studio, currently working on Curry Princess GOLD.
Thank you so much for your continued support!
Here’s a quick update on what we got done in July.
✅ Progress Highlights
Story Mode system is now 95% complete (+15% from last month)
Player state machine (refactored): 95% complete
- Stage development4 out of X stages are now playable (1 more added this month)
This month, we added a few exciting features, including new vegetable items and appearances by rare monsters!
🎯 Goals & Progress
Our July goal was to finish the in-progress Mermaid Stage.
We’d say we’ve reached about 80% of that goal.
Here’s what’s still in progress:
Many of Lavender’s animations are still placeholders—we plan to replace them soon
There are still some bugs in the animated background we’re debugging
We wanted to make the bridge art more 3D-like, but that will have to wait until this month
August Goal:
Fully complete all 4 current stages, including effects and polish.
If we have the time and energy, we’ll also start prepping the event build ahead of schedule!
🖼️ Sneak Peek: Mermaid Stage in Development!
Here’s a screenshot from the Mermaid Stage we’ve been working on throughout July.
Note: This is a work-in-progress image and may change in the final version.
Meet Lavender, the mermaid.
She’s a bit mysterious, and a singer-songwriter by trade.
Even the Curry Princess can’t help but be enchanted by her songs...
...and when Lavender notices the princess listening so intently, she’s a little surprised!
🌊 Final Note
That’s a wrap for our July update!
We’re steadily making progress, and still having fun with development.
Thanks as always for your support—please look forward to what’s next!
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