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Steam News25 November 20257mo ago

DEMO Update 0.0.10 – Big Unexpected Update!

Yeah yeah yeah, folks… another big update I totally didn’t plan to release. But here we are. A ton of balancing, a bunch of new content, and even some surprises.

In this update3

Full notes

Full Cube Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes11 additions14 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Fixes
  • Performance
addedYeah yeah yeah, folks… another big update I totally didn’t plan to release. But here we are. A ton of balancing, a bunch of new content, and even some surprises.
changedThe biggest change is a full game rebalance (yes, many Excel sheets were harmed in the process). I also finally found time to randomize the tunnels , so now the generator shuffles both rooms and tunnels—have fun trying to find the correct path.
addedI’ve also added new goblets that give various boosts (HP, MP, SP, and even a bonus item). And the last big addition: when a spawner disappears, it now leaves behind a portal that damages both the player and enemies. For me, it’s a little SG-1 easter egg. For you—another fun hazard.
addedNew FeaturesNEW: Hotkey to enable/disable player notes
addedNew FeaturesNEW: Tunnel content (statues, goblets, decorations, crystals)
addedNew FeaturesNEW: Goblets that restore HP, MP, or SP
HP regen:1.770.5HP regen: decreased, nerfMana regen:2.331.0Mana regen: decreased, nerfStamina regen:3.332.0Stamina regen: decreased, nerfBase speed:340440Base speed: increased, buff

Cube Dungeon changes

addedYeah yeah yeah, folks… another big update I totally didn’t plan to release. But here we are. A ton of balancing, a bunch of new content, and even some surprises.
changedThe biggest change is a full game rebalance (yes, many Excel sheets were harmed in the process). I also finally found time to randomize the tunnels , so now the generator shuffles both rooms and tunnels—have fun trying to find the correct path.
addedI’ve also added new goblets that give various boosts (HP, MP, SP, and even a bonus item). And the last big addition: when a spawner disappears, it now leaves behind a portal that damages both the player and enemies. For me, it’s a little SG-1 easter egg. For you—another fun hazard.
addedNEW: Hotkey to enable/disable player notes
addedNEW: Tunnel content (statues, goblets, decorations, crystals)

Yeah yeah yeah, folks… another big update I totally didn’t plan to release. But here we are. A ton of balancing, a bunch of new content, and even some surprises.

The biggest change is a full game rebalance (yes, many Excel sheets were harmed in the process). I also finally found time to randomize the tunnels, so now the generator shuffles both rooms and tunnels—have fun trying to find the correct path.

I’ve also added new goblets that give various boosts (HP, MP, SP, and even a bonus item). And the last big addition: when a spawner disappears, it now leaves behind a portal that damages both the player and enemies. For me, it’s a little SG-1 easter egg. For you—another fun hazard.

New Features

  • NEW: Hotkey to enable/disable player notes

  • NEW: Tunnel content (statues, goblets, decorations, crystals)

  • NEW: Goblets that restore HP, MP, or SP

  • NEW: Special goblet that gives +1 to the item in hand, or a random item if hands are empty—use it wisely

  • NEW: Statues can now spawn inside tunnels

  • NEW: Curved tunnels and dead ends

  • Added wall column decorations

  • Added new wall signs

  • Player bars now animate more smoothly

  • Added new upgrade skills

Balance Changes

  • HP regen: 1.77 → 0.5

  • Mana regen: 2.33 → 1.0

  • Stamina regen: 3.33 → 2.0

  • Base speed: 340 → 440

  • Running speed multiplier: x2.0 → x1.8

  • Recalculated progression costs and resource amounts

  • Starting HP/MP/SP: 50 → 30 (min values now 20)

  • Wall sign prices now scale with stage

  • Statue price rebalance

  • Map resource distribution adjusted

  • Shop prices adjusted

  • Run stamina usage: 1.5 → 1.0 per sec

  • Dash stamina cost: 15 → 10

Bug Fixes

  • Fixed item EXP info not updating when picking up the first item

  • Fixed crash when pressing ESC during loading transition

  • Popup duration now adapts to text length

  • Many other small fixes (sorry… I got lost in them)

Source

Steam News / 25 November 2025

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